Announcement
Hello! I hope all are doing best :). I have 3 things that I want to talk about:
Project scheduling
I recently reviewed the feedbacks and many opinions, which are good to me, and I came to think that my updates should be more complete and have more contents. I know my work is not "perfect", and as a new developer, I really need more constructive feedbacks.
I am not sure about how other developers do, but I do not have any debugging devices (various OS, .etc) other than my own desktop. I guess this means that I should spend more time debugging on the game. The update duration until now was about 3,4 days. However, I am afraid that I will need more time than that from now on, which is about 2-4 weeks (If vacation and other job thing occurs at the same time, more than 4 weeks). Some people were depressed of the quality of my project, and I try to avoid the problem as much as possible. I know I can't get everyone satisfied, but I want most of you to enjoy the game :).
Having more time between updates means that versioning would be very slow. Each minor version update will now contain more contents (hopefully), and then released after full test plays. Though, I will keep up with the devlog on the patreon page.
Project direction (planning)
As many of you have noticed, the game is heavily inspired by TWGM. I really enjoyed the game, the theme, and the system of the game. Yet, I do not wish to copy the exact game (now, it feels as if prototype of exact TWGM), and I want to change many other elements of it while keeping the good part of TWGM. For example, I have implemented some features to pay the landlord because it was weird for young girl in a big (or small) city to just live without rents. There will be more different events compared to TWGM (hopefully again).
Few reasons I started to create a game similar to TWGM are that as many of you know, the developer involuntarily halted to develop the game, and I thought TWGM itself had potential to grow more on events and game style. Loving those kinds of game, I wished to create one myself and add events that I like (and many of you like). Also, as a programmer knowing that some of the optimization can be done better in TWGM, I wanted to build from a very bottom.
Prioritized planned updates:
Finally, I want to talk about some contents update planned above the other contents:
Text box manipulation
Skip dialogue
Show / Hide text box
Auto dialogue? -> Might not do it.
Popup image interaction redone.
etc.
In Game option
Windowed mode? (I saw some people are reporting about inconvenient window resolution, which did not occur in my app :(. If any of you have this kind of problem, please tell me asap.)
Event dialogue redone. (Some of the review said "bad English." I am thinking that this means the dialogue does not go along with the situation and very 'oil and water' thing.)
Sound option. (I know that the game does not have any BGMs nor sound effects. I think I have some kind of sound source but will have to work it out.)
Visited Event skip functionality. (Maybe not skipping though, but showing simplified event.)
etc.
Events (Contents that are required to actually enjoy the game?)
Working experience redone. (Currently Pub / Café working is hard to start -> high requirements(?), and even if you get to the working part, it is just a simple dialogue -> boring. I will build a minigame that should give more immersive experience. )
Extra roaming events (should be at least 5 more. Including non-h events?) -> More reputation / money increment events.
H-Events:
Hospital: The place will increase the reputation, and possibly money.
City special events.
Visit events.
Follow events.
etc.
Last but not least, I really appreciate all of the interest and love you are giving to the project! Making games about what I love is amazing thing to do :). You guys are making it happen! Again, if you have more questions, inquiries, feedback, opinions, etc., please please please PLEASE tell me so I can fix them :). If you do not tell me what's wrong, I cannot fix it... (Even though I still think what to fix 24/7.)
Love, nova31
P.S. If you are a recent paid member, please reconsider paying according to the update schedule mentioned above. -> Min, ~2 weeks. Max, 4~ weeks.
Comments (2)
I'm using XUnity autotranslator and the text is not showing.
Hello! I am sorry to say, but I cannot help you bugs with external tools :(. Will be adding language supports later on, please stay tuned! Thank you for your interest :).
