Valmora Devlog - New faces and improvments
Hi everyone!
The character rework is starting to reach Valmora's player character and followers.
Alongside it, our latest optimization work has delivered a 38% performance improvement.
Character rework — work in progress.
More than a new look
New hairstyles, new outfits, and character variations with ears, tails, wings and horns are part of the rework.
A livelier village
We're also working on character routines to bring more everyday activity to the village.
The supporter post includes a short clip of the current progress.
Better performance
The optimization work covers the characters, NPC management across the map, and the lighting, shadows and sky systems.
Block without the zoom
Blocking no longer enters the aiming view or zooms the camera in.
Blocking works as before, while leaving you with a wider view of your surroundings.
Also fixed:
The goblin cave chest dropping too many items.
Followers failing to crouch while following the player.
Missing feedback when pressing Z to recall a mount with no active mount available.
See the rework in motion
The supporter devlog includes character animation and physics previews, new outfits with clothing physics, and village routines, plus a closer look at the performance work and our next steps.
Check out the private post only for Patreons : HERE
Thank you for supporting us.
— Iron Leaf Team
