rapier_moveset_1.gif
scimitar_moveset_1.gif
claymore_moveset_1.gif
April 4, 2026

Dev-log #25 - New weapons and Follower Creator start - 04/04/2026

Hello!

Last week was full of announcements, but today we're back with our devlog!

The title doesn't leave much room for interpretation. We're currently working on both the promised follower creator (in its first light version) and new weapons.

Let's start with weapons!

Rapier:

Scimitar:

Claymore:

We're still in the animation development phase, trying to balance fluidity with the variety of the moveset. So, right now, it's normal to see misalignments in where the weapon hits, or some weird bone movement. We're working on it, but we're happy with the results so far!

Follower Creator:

We've only just started with the creator. We want to create a static in-game object (a wardrobe, a chair, a "station") that can be found in towns, perhaps in the form of a shop. Here, you can interact, choose your follower from the list of current ones (as shown in the screenshot), and then access the in-game menu that allows you to change the companion's appearance in real time.

It's very likely that in next week's devlog we'll be able to present something more advanced and explanatory. It's an idea that's currently taking shape, but we believe that incorporating it into the game, not as a "sterile menu", but as an object, a living interaction within the game, would be much more immersive and engaging from a gameplay perspective.

What do you think about it? Do you agree with us? Leave a comment if you liked the weapons!

And that's all for today!

As always, we invite you to leave your impressions and suggestions in the comments.

Thanks for your attention and have a good Easter!

Alex