Dev-log #22 - Poll results and some gameplay - 21/02/2026
Hello everyone!
Welcome back to our weekly Saturday update, featuring news from our game, Valmora.
Today I leave you an updated gameplay as an attached video. I put together some separate gameplays because they were recorded at separate times, it's more to give an idea than anything else. Also, we talk about the poll results.
We've reworked a few things; the goblin cave has a new style and layout. This will be the setting for the tutorial, the introduction.
Another highly requested feature that has been added is dialogue skipping, using the space bar.
The initial quest has been rebuilt, Sylveth can now accompany the player as a full-fledged healer with her healing skill set.
Some things aren't working properly yet but we're working on it.
But the video is definitely more explanatory.
Second item on the agenda: poll results.
As many of you know, last week we launched a poll to understand the preferences regarding NPC customization.
The result is clear to us and we will definitely focus on providing, in the future, a simple follower creator that allows you to change the sliders related to NPCs without changing their appearance in the slightest detail.
Please note, this doesn't mean we'll never make a more detailed creator follower, it just means it'll be moved much further up the priority list.
And that's all for today, see you on next Saturday!
Alex
Read about the Noble of Valmora tier
