January 31, 2026

Dev-log #20 - Valmora's Landscape - 31/01/2026

Hello everyone!

Welcome back to our weekly Saturday update, featuring news from our game, Valmora.

Today I'm giving you a roundup of images of the female player model exploring the Valmora map.

Unfortunately, someone reported this post and the images to Patreon for nudity (but there's no nudity as you can see), we can't do much about it except putting the images behind the paid access. We're very sorry for this.

Anyway. We remade the map from scratch because the old map had serious performance issues, this new map is focused on performance but we know that the eye also wants its part so we rolled up our sleeves to have a beautiful map that also performs well.

The work isn't finished yet; it will be ongoing, but we're at an excellent stage. We're happy with the visuals, and we're also improving performance day by day.

In the very short term, the map will be full again, as before. It will certainly be a little different in layout from the first map you saw. The map will be very large, so as to use the horse for travel, but we will also make sure it is full and lively.

In the demo, which is getting closer and closer, there will be a few explorable areas, and we'll try to give you an idea of ​​Valmora's potential! Much more than what you've seen before.

We'd love to hear your feedback in the comments! How do you like the map so far?

I know I've been saying this for a while now, but some big news is coming! We don't want to give away any spoilers, but we hope to be able to show you our progress very soon!

Talk to you soon!

Alex

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