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October 25, 2025

Dev-log #10 - Map System - 25/10/2025

Hi folks, Alex here!

It’s time for our weekly devlog: every Saturday at 12:00 CEST I bring you the latest from behind the scenes: updates, fixes, new features, and a few visual treats.

First news of this week is that we fixed the bug that blocked the player after dialogues. The character will no longer have that annoying problem where, after a conversation, he would freeze on the spot.

That said, let's get to the heart of today: Map System!

We have integrated the entire game map, accessible both through the game menu ("I" --> Map) or by pressing the quick access key "M".

And we've also added a minimap! The minimap, like the main map, has a navigation function that shows the route to the destination marked on the map. The suggested route will take any obstacles into account, but it's still in development and will undoubtedly have some issues in the near future. It will, however, be fully operational for the beta!

We're already starting the work on Noble Tier rewards! October is almost over, and the first exclusive reward (exclusive female NPC) will no longer be available in a week, so hurry! We will reveal the character and her story in November.

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Read about the Noble of Valmora tier

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Check out our development roadmap for Valmora

Valmora - Minimap system implementation (YouTube)