💦 CREATE AND FUCK YOUR OWN AI CUMSLUT 🔥 TRY NOW ♥
Create AI Cumsluts 💦
October 23, 2026

Devlog 102: fixes for brewing, dialogue, the camera


We’ve prepared an update 0.3.6a with fixes for brewing, dialogue, the camera, and the interface. Of course, we know our fixes sometimes breed new bugs, but that’s no reason to stop! For now, we’re focusing on the PC version. Android has its own quirks, so we’ll tackle the mobile version a little later.

This week, we also wondered whether we should add an easy mode that tells you exactly what each customer wants, offers automatic brewing, and includes other helpful features. You’ll find a poll about that at the end!

Here’s what we’ve fixed:

  • Stirring again no longer causes an error or ruins a correctly brewed potion;

  • Changing the language no longer resets brewing progress;

  • Fixed steam color selection: the displayed color now registers correctly, even when switching quickly;

  • Removed repeated effects and sounds when the cauldron’s temperature rises or falls;

  • Fixed the bellows: when clicked rapidly, a new stroke no longer inherits the strength of the previous one;

  • Brewing progress now resets after the cauldron explodes and is restored;

  • The potion-ready indicator no longer appears after cleaning the cauldron;

  • Unfinished brewing progress now resets when you leave the house;

  • Adjusted the cauldron’s collider to prevent Rena from getting stuck;

  • Fixed an issue where the camera stopped following Rena after the door-unlocking hint;

  • Improved monologue closing behavior and the sequence of tutorial hints;

  • Missing voice lines no longer interrupt dialogue: the conversation continues as text;

  • Fixed overlapping background and scene music when the time of day changes;

  • In-game time now pauses while watching scenes.

Items, Trading, and the Book

  • Fixed how a filled bottle is displayed when returned to its original slot;

  • Memory orbs now appear at the witch’s house and can no longer drop on the world map or in the tavern;

  • Fixed the localization of the button that starts the trading minigame;

  • Fixed character display at the end of the book’s list;

  • Selecting an empty slot in the book no longer leaves the previous character’s name visible;

  • Adjusted the book’s size, centering, and slot outlines.

Interface and Visual Updates

  • Redesigned the interaction panels for the cauldron, chest, and trading table with a consistent style, new icons, and a layout at the bottom of the screen. Most importantly, they no longer cover Rena’s face! This feature was three months in the making—we hope it feels more convenient;

  • Improved the dialogue autoplay button;

  • You can now enter locations on the map by clicking the highlighted building instead of the diamond marker;

  • Fixed the rendering order of map objects and added a subtle parallax effect.

  • If you encounter a new bug, let us know on Discord using the in-game bug report button. A short description of what you did before the bug occurred, along with a video showing how to reproduce it, is especially helpful! It helps us track down bugs and fix them faster!

Should we add an easy mode that tells you exactly what each customer wants, offers automatic brewing, and includes other helpful features?

Comments (2)

F
Fayth · October 24, 2026

I'd actually like the easy mode options to be togglable if possible

P
Panthear · October 23, 2026

If you don't provide an easy mode (telling what customer wants), ppl. will look for guides - resulting in the same. I still would force "brewing"... doing this automatic somehow takes out the fun.. maybe make each feature optional/selectable - so then everyone can customize to their play style. PS: Even with easy mode... I can think of cases where not using easy mode would provide more fun when changing your customers ;) So what customers really wants might not be the thing you want to give to them...