Devlog 97
The game build has been submitted for moderation on Steam; now we’ll wait, hope, and keep working on what will make the game better.
That’s why the whole week was spent on polishing, refining the mechanics, and other necessary tasks—all to ensure the game doesn’t get shelved because of bugs and glitches. And so that we enjoy it, too.
In addition, this week:
- We’re continuing to refine old scenes and animations.
- We’ve reworked the visual system for Rena’s transformation after she uses potions on herself.
- We’re working on a trailer for the Early Access version.
We’re not slowing down—we’re still preparing content. But now we’re also waiting. For something good. No big announcements just yet.
That’s how this week went. Thank you for sticking with us and supporting the project!
Comments (2)
Hi, I have been following this for a couple weeks now and im very excited! I did want to ask though, will there ever be a mobile version?
First, we want to finish the core mechanics of the game, and then we'll start working on the mobile version. This is necessary so that we don't have to rework the ports multiple times later on.
