Devlog 87
This week, we’ve been working hard on preparing for the release of the new version. In 4 days, high-tier subscribers will gain access, and it will gradually become available to all guild members based on their level.
The updated training content will be included in future updates, as our main focus has been on arm-wrestling mechanics.
Here’s what we’ve managed to accomplish this week:
We’ve added strength parameters for opponents, and the game’s difficulty will take these stats into account, just as it does Rena’s strength;
We’ve temporarily changed the recipe for the strength potion, and we’ll eventually make obtaining this recipe part of a separate quest;
We’re structuring the Administrator’s dialogue and refining the mechanics for declining a match so that players can climb the local “ladder” on any day that’s convenient;
We’re testing how modifications are displayed in the mini-game;
We’ve added a very colorful scene to the game that many of you have been eagerly awaiting—a reward, so to speak;
We’re refining the footage for the launch teaser;
We’ve added the Administrator’s voice acting to the game! (By the way, thank you to everyone who supports us and contributes to the voice acting—we appreciate it and are doing our best to make it sound great. Thanks to the efforts of our latest generous patron, the Familiar’s and Administrator’s lines have been voiced.)
That’s all for this week. We have 4 days ahead of us to polish, test, and release the update!
Comments (2)
Any futa x futa content in game yet?
Yeah
