May 30, 2026
Devlog 83
Right now, most of our time is spent working on the game's launch, tutorial, and accompanying art and animations. The mechanics base is ready and awaits polishing and testing. We're also:
Integrating the tutorial sequence into the project, which we'll be testing this weekend;
Finalizing the art for Miloslava's quests;
Putting together the background art for the Flesh Witch's Swamp run (it will be an unusual run, with various mini-events);
Preparing to integrate animated scenes for Argus and Erzhbet;
Working on promotional materials, banners, and other supporting materials.
Basically, we're racing toward Early Access. And when we're not racing, we're laying towards the release, with a little movement every now and then!
