Devlog 82: A Fresh Start
This week, the absent team members have returned, and we’re back to working at full speed.
There’s still plenty of material to work on, especially for revamping the game’s opening.
We’ve already compiled the first story dialogues for the familiar and Rena. They’ll smoothly immerse you in the world’s story and guide you through the basic tutorial.
In addition, we managed to prepare and send a batch of Rena’s lines for voice recording. We hope the recording studio will be able to deliver the materials on time; otherwise, we’ll have to launch Early Access with incomplete voice acting or push back the release date.
We’re currently putting together a short teaser for the game’s opening, which consists of 11 scenes. It’s a more colorful alternative to the introductory letter, and we’ve wanted to do this for a long time.
We’ve started adding new animations for the opening.
We’re working on the heated scenes in the tavern and the scenes with the Merchant, who will help us find the witch’s book. After all, what kind of witch is she without a book? And there aren’t enough recipes in it yet…
As for where they went and what happened to the old mistress of the cottage—you’ll find out as you play.
That’s all for this week. We’re working on it. The update will be released in the 20s or 30s of next month.
