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February 28, 2026

Devlog Feb Pineridge Update

​This will be my initial update here. I am currently working on enhancing the map by adding more life and incorporating small hidden features for players to discover and enjoy. These may include concealed weapons and armour, or perhaps something more whimsical that I have in development, so please stay tuned.

My first task is to Block Out an updated version of Pineridge's bridge. For those unfamiliar, "blocking out" is a rapid prototyping process where basic meshes are used to create a rough environment. This allows us to assess the player's immersive experience and helps in designing more visually appealing environments and engaging areas to explore. It also ensures that the map's scale is proportionate and accurately perceived on the PC.

Regarding the aesthetic of the bridge, we aim to evoke a nostalgic, Old London bridge appearance, with houses and shops lining the structure. Banners and overhead lights will add colour and vibrancy, welcoming players into the main town of Pineridge.

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