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Progress - w2 / June - little BTS
BTS animation reference recording session Hey guys, so CT2 is all rendered, just waiting for audio in the last scene. In the meantime I am working on trailer and some other promos and I figured I would share a little BTS (behind the scenes). With Autumn Ivy ( @WolfheadAtNight ) onboard I was able to
Jun 13, 2024 0 1
Progress w2 / July - dick rig
VIDEO Hey guys, working on the next scene for Corporate Training, Hana still gets fucked in this one, but I swear Rebecca is next 👺. Every time I prepare a loop, I need to spend considerable time lining up the dick with the pussy (ass / mouth / armpit...) which can be sometimes pretty tricky. I fig
Jul 9, 2020 0 1
Progress w1 / March - script
Mar 5, 2020 0
2B import using Wrap
VIDEO Hey guys, so 2B turned out to be a really good first choice. I already had a good body from earlier and I have the textures ready as well. So all I needed was the face. Above you can see the process in Wrap. You can see I have the base female and the head of the 2B model. At this point you can
Sep 28, 2019 0 1
Another technical preview
Hey guys, another sneak peek under the hood of the animation process. I might have mentioned couple of times that making "transition" animations (not directly sex related) is very time consuming. Well I had this idea for a while, and I knew that for larger projects it will be almost necessary: MOTIO
Mar 11, 2017 0 1
Behind the Scenes - DAZ 3D
Hey guys, here is a second half of my workflow - DAZ3D. If you thought the previous one was boring, strap in, cause it gets much worse :D As you can see, when I import the animation, it doesn't translate 100%, for example the hand movements (which is why I didn't bother animating them). Also you mig
Oct 19, 2016 0 1
Behind the scenes - Source filmmaker
Hey guys, you asked for the behind the scenes and here they are. I think I mentioned I am using two pieces of software, Source Filmmaker and DAZ studio. So right now my workflow starts in SFM, where I do the core animation which I move to DAZ. As you can see, I don't animate some of the stuff (hands
Oct 14, 2016 0 1

