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November 6, 2024

Taival Mechanics #7: Fishing System

Feel like fishing? And when we say fishing, we don't mean just cods and pikes. We're talking about all kinds of cool stuff to reel in with your rod! This month, we're taking you to the peaceful shores, lakes, and rivers of Taival with a look at our fishing system. As you guys voted in our last monthly poll, we made fishing to be a relaxing yet rewarding pastime. It's also accessible, and easy to jump into!

Like mentioned earlier, fishing isn’t just about reeling in fish. With your fishing rod, you’ll be able to pull up all sorts of rewards from the depths. While fish are certainly on the list, there's a lot more to discover. Treasure, special items, and even a few living surprises await! You might even pull up a creature to unlock a new shapeshift form for your Henki companion, though it might not be friendly!

Whether you’re casually casting a line or aiming to max out your fishing skills, there’s plenty of progression to enjoy. Fishing isn’t just for fun; it’s a skill you can actively level up. Through upgrades and unlockables in the skill tree, you can improve your fishing abilities, unlocking perks and enhancing your chance to get rare catches or more valuable rewards.

Everyone likes fishing and taking a breather in the midst of adventuring but what if you wanted to use the fishing rod for something more fast paced? Other than fishing, we wanted them to be useful in the most "makes sense" -way possible. It also doubles down as a grappling hook, adding a bit of spice to your regular fishing rod experience. Hook onto environment, pull yourself up to hard-to-reach areas, or pull smaller enemies towards you (this is still WIP, but we will show it off once it's done)!

While the fishing rod offers an enjoyable way to engage with Taival’s waters, we would like to have additional fishing methods to keep things fresh. Should there be net fishing, trapping, or perhaps even fishing spells? Let us know what would make fishing in Taival even more immersive, exciting, and not just another same fishing experience.

We’re thrilled to keep building these unique systems with you, and as always, your support means the world. Happy fishing, and thank you for helping us make Taival an amazing experience!

With gratitude,

  • Taival team

Comments (2)

S
SpaceTurtle · November 7, 2024

I love the physics on that bobber in the little teaser clip. I think the grapple feature is an interesting idea as well. I would love to see some kind of bulk/net style fishing for some of the basic fish, while leaving more of the interesting catches behind using a fishing rod. Less skill based fishing (net) = more lower tier fish at higher catch rates/speeds while higher skilled fishing (rod) = all the other more interesting stuff in the waters it just takes a bit longer since you’ll be using your rod. Even without the other fishing ideas, the rod alone is awesome and I would much rather love to see many different varieties of items/creatures from the waters. Different water temperatures could also net you different items as well, just another idea there. Thanks again for the updates!

B
Bonobo Software · November 15, 2024

Thanks for your comment! The bulk idea is great, many players may not want to actively spend their time fishing too, so a lower effort method to get the basic stuff would make sense. We really want to add lots of interesting items that can only be caught by fishing to keep it worth doing along the game, possibly by locking different temperatures or other critera like you said to create a sense of progression (for example, unlocking lava fishing with entirely different catches via a special fishing rod or the skill tree would be awesome)!