0.7 Progress 3
Here's how I see Rumi's problems right now:
1. No foundation:
I can't come up with an interesting survival gameplay loop. Rumi as a game has no goal and even you as a player can't really set one for yourself because there's simply nothing to do. In theory this could be fixed by significantly expanding the world, so exploration becomes the goal. Or by adding quests, characters and interesting interactions with them. Or by making survival itself a challenge. Ideally all of the above in some proportion. But making even a small new location can easily take a whole month, and that's not even guaranteed to include any actual content for it, let alone new characters, quests, and sex animations. So the most straightforward approach just isn't feasible for me..
2. A pile-up of mechanics that only weigh the game down, don't work together, and breed bugs:
I tried to fill the gameplay void with random disconnected bits of different mechanics. Pretty much all of them are stubs that exist just for the sake of existing. They don't make the game more interesting - they're just there, and they require maintenance and bugfixes every single update. It's basically a textbook example of terrible game design.
I see many people suggesting I add stealth and stealing to the game, but I'm honestly afraid it would just drown in this swamp and become yet another area where something breaks with every new update.
3. Difficulty creating challenge:
Since Rumi is essentially a survival game, there need to be threats - internal ones (hunger, disease, etc) and external ones. I believe that the absence of external threats is incredibly boring, and what can be an external threat for a beggar girl in a medieval shithole? - people, obviously. And since it's a nsfw game, noncon content is the natural direction. But I can't properly explore that theme because most platforms nowadays have pretty strict rules about it
4. Promotion issues:
Normally nsfw games get a significant popularity boost when they publish on itch and when they post updates there (the game gets pushed back to the top). Rumi only hit the top once - on initial release, and that literally doubled its audience. It has never reached the top again, no matter how many updates I publish. It's pretty frustrating to watch AI-generated visual novels consistently get exposure every month while Rumi just gets ignored over and over.
I could try actively promoting it - making videos and stuff, but I'm embarrassed to actively promote Rumi because based on everything I wrote above, it's not even really a game. And even if I wasn't embarrassed, I wouldn't even know how to pitch it - I can't describe what the game is or why anyone should play it
So what I'm thinking is - I'll finish this update somehow, and after that take a long break from Rumi - a few months to work on a new game. It already has a working gameplay loop after just 3 weeks of development, whereas Rumi still doesn't have one after 3 years.. anyway, right now I'm back to working on the 0.7 update, and shortly after it I'll post an early draft of the new game for you to check out
Comments (16)
Hi! If you feel burdened you should take some time. But I also don't think shelving Rumi is a good idea, as the problems you face now will only continue later on. I feel like you already have a pretty strong base to branch out and that it's a game with a lot of potential. So imma list somethings that could make it easier to continue in case you choose to do so 1. You should use what you already have and expand upon it before extending the map. So, for example, you could already have a working survivak game loop if you make the corrupt priest charge you weekly for, say, a "working permit" which somewhat protects you from the guards and also let's you hang around the first part of the already existing city. It could be later upgraded to a better permit that lets you work for sometime in the bar, and also maybe let's you become an assistant for some seller or for the tailor or potion maker. If you fail to make the payment, you can't work there and will be forced to go out in the night to try to make ends meet by stealing from crates or by whoring yourself out. Once you have enough money you can buy a better working permit that lets you access the town's second location and part of the forest, where you can collect ingredients for the alchemist, and also buy better clothing and also find better clients if you're selling yourself. Maybe also a better inn? Also maybe there are some religious people who might go to the priest if you don't agree to have sex with them for a low price. Add more stores in the first part, what else could people want in an post apocalyptic town? Maybe your clothes get damaged or you can go to a doctor to heal Maybe there's a shoe store where you have a better variety that offers either better stamina maintenance (like the current sandals) or are more alluring, or neat You could also add a makeup store or even a restaurant that lets you have a more energizing meal than just bread! Maybe you could even rent a room eventually and, have a cat or something that you need to feed. 2. Make paid choices more enticing. Right now, there's not really an incentive to pay 2.5 gold for a room as it offers nothing different than the corner in the church where you can just make the guy who assaults you go away if you press C fast enough. You could solve this by having the paid room offer a better deal by giving you access to a rudimentary bath where you can clean yourself and making it so that not bathing makes clients pay less or even straight up refuse services. Maybe you can't work somewhere if you're not well enough dressed or clean enough (you could add a cleanliness meter or something similar) Offer an alternative that is better and more enticing than just sleeping there in the corner, maybe also make it more effective? This would also require for you to delete the places where you can rinse yourself or make them a whole lot less effective. Because let's face it, just having a splash of water won't cut it. A strong economy needs not only places where you can earn money from, but also a lot of places where you can spend money 3. Push the player towards danger. Make them leave at night so that they can pursue dangerous rewards? Maybe someone asks you to go on an errand to some house at night and deliver a message, maybe some people will try to not pay you or bring more people to "enjoy" your services! Some people might try to get more out of you and it consumes a bit of health or stamina to not allow this. Some police officers might try to beat you unconscious and steal from you. Maybe some people get mad at you stealing from their crates or somebody's wife gets angry at your advances in their possible husband when you're offering your services. 4. Add more events. Events are interesting, the addition of the girl who introduces you to town is great! How about having an event where she's being harassed for some people or outright shaken down by some guards and you have to pay or fight to help her! Regular people have schedules, they go buy food or clothes, or maybe attend mass every third day. People will try to outsmart you and exploit your vulnerability if given the chance. The priest is exploiting you, your patrons might also exploit you, people will take things from you and it won't always be sex. Just abuse
(I’m sorry, this text wasn’t supposed to be this long. Once I started typing I couldn’t really stop, my main comment is in the first approximately 10 phrases. I tried structering it but its still kinda hard to read) Hey, I really like your game so far, take your time bro and it will come out great. Asking for help is generally free nowadays, so if I were in your situation, I would write people who worked on similar projects to get their opinions, and maybe, to convince them on working with you. But this is only a suggestion; do what you think is best. I was wondering, do you maybe have like an email address / (google) drive where fans could send fan Ideas, models and pictures - aside from the chat option on Patreon? If you want to reach out to the free part of Rumi’s community, people who are fans but are not willing / cannot pay, but still may have ideas of how to continue, what to add to the game or who may even possess the skills to help you design new parts of the map, help you with game mechanics, adding another option to contact you may be the way to go. I suggest this because you talked about feeling stuck / adding things taking too long and connecting mechanics being impossible. I bet there are people out there who would be willing to help you progress and give you new Ideas. I of course understand that this may become a bad financial decision, but I just wanted you to remember that there is still an option for that. I came back because the rest of the text is really unstructured: In the next part, I will first give some ideas on what I thought would be nice to see in the next update, second, I will give a sort of direction what could be an easier way of working with what you already got, without creating a bunch of new things.(Actually, my text lets you create a bunch of new things, so this didnt hold up. Now writing this I understand your struggle even more) 1. Part: I also wanted to ask, will there ever be an option to customize Rumi’s appearance, like her body, hair, maybe other features like eye colour? maybe you could add like other models to the game or potions that change Rumi’s appearance, like endgame content, pricey ass potions. Even if its not a real big goal, it would be atleast something to build for. 2. Part Also, if you don’t know how to continue, but still want some goal to be there to go for, making Rumi’s goal to break her curse tied to advancing her story would be nice. Like she must achieve a level of satisfaction to break her curse with it. Every time she does something sexual, her curse breaks more and more. Of course, this should take a lot of time and could be like a leveling up thing. As an example: she has to break her curse 5 times before she is completely free and has her old self back. With each time she breaks free, she gains a new attribute, like her talking becomes more smoother, maybe her physical appearance changing (new sex skills), and her intelligence increasing. But most importantly: her unlocking old memories. You already have the curse bar going up (pink bar in the inventory), maybe something similar but the bar empties on each level (changes colour, the pink is shinier or has a different tone, or it changes colour entirely ). Every time you level up, the pastors dialogue could shift, like: The look in your eyes, it changed. I think it would be nice if she was actually like a knight, noble or just a big personality, that got cursed, and now her intelligence is lower and she lacks most of her memory’s. the more she breaks the curse, the more she regains her old self. Doing this trough sex could be a little weird, but to tie this to your existing mechanics, I think this would be the easiest (I explain later in the text how there is a logical explanation to all of this). For the Quests, I think an internal monologue log on the side and on her diary in her inventory somewhere would be nice. Every time she breaks free, she remembers more, new entries appear, she remembers old faces and old relationships. Now, all npc in your game have no faces, but the more she breaks the curse, the more she could remember specific relationships. At the end, she would regain or her memories, and it comes out that she is some sort of genius Scientist. It comes out that she was some sort of adventures scientist(witch), you could make her something else like a noble or a nun in some sort Aswell, but for this story, I went with scientist. She wanted to study strange creatures, ancient ruins, foreign kingdoms, and different societies. She was fascinated by how magic worked, the science behind it and if anything influences the magical power that you inherently have. Through her research, she found out that having good sex, especially with lots of different creatures and different techniques increases magical power exponentially, trough the aid of certain potions and procedures of course (or else any prostitute would be a powerful witch? But this could be explained trough : you have to have intercourse with various creatures(would also explain why witches live deep in the woods, wow this kind of makes sense now to me if I think about it)) Normally, strong creatures break humans apart when having intercourse, but Rumi became so strong that she could withstand anything, making her the most powerful magician of her kingdom. (would explain why she can have intercourse with slimes/ big ass Turnip (prison guy)). After fucking every creature that was near the kingdom, she decided it was time for a break, so she wanted to return to the capital. When she returned, the magical church of her kingdom feared her, fearing what would happen if she turned against them. They decided that getting rid of her is physically impossible, her flesh became so tuff that she couldn’t be hurt by any human or magic, her appeal became so strong that all creatures worshiped her, so they didn’t attack her. So, they came up with a plan to curse her, so she would lose a lot of her magic, her mental strength etc. But her body’s strength couldn’t be taken away though. SOOO how did they capture her? Well, they tricked her. Crating a magical creature and spreading news that this is the most dangerous creature that was sighted in this decade (bro I couldn’t come up with anything better, so sorry). Rumi, hearing this, of course couldn’t wait and made her way to it. After intercourse, she fell into a deep sleep, the beast fluids inside of her were magic. I mean, here you have options: A You make the beasts sperm the curse itself. Or making it only a method to put Rumi to sleep to make them put the curse on her. (I wanted to mention: explain later why the curse made her want more sex: you could imply that Rumi had to consume/ get sperm of any kind inside her body almost every day for the curse to last.) She woke up, in a church. A pastor of the magic church, commanding 30 soldiers, was placed to look over her. The thing is, he had to make sure that she got sperm in her body in any way, so he figured a good way of starting is to take away her clothes and give her no shelter nor money for food, with the curse effect on her body – she will come up with other Ideas then begging for sure. The place chosen for her arrest was infamous for rape to, so even if she chose to not prostitute herself, which was hard with the curse on her, somebody would end up raping her anyway (). So this ties to the events happening in the game. I know her getting pregnant and dying by little things doesn’t make sense if she is a powerful witch, but you could blame the curse that weakened her incredibly, but just wasn’t powerful enough to kill her, or make something else up (My explanation: She actually never dies, but believes she is dead, so her memory is wiped. This happens because of the curse Aswell) 3. part: how to tie the deliver a package quest to this version of the game: The church understood that forgetting about Rumi wasn’t an option, so to make sure that the curse lasts, every month, the pastor would convince Rumi to deliver a package. At the location at where Rumi must deliver the package, A beast looking magical creature asks her for her service, swearing by the holy god of (fill in the blank) that he will pay (enormous amount) to her. Even though Rumi is scared, something in her gets excited when she sees the creature, so she agrees. Here comes a great opportunity to make a crazy S scene. After that, her mind goes blank and she wakes up at the church. Well, that would be an infinite loop, so I thought to fix this: (the first time she goes there) On her way, A supporter of Rumi hides in a corner, better said, there is a hole in the wall and someone talks from the other side( it isn’t clarified that this is someone Rumi knows). Rumi listens to a dialogue, that kind of talks to her respectfully, but it should be like mysterious(the dialogue you had in the game already was kind of good, I think you are good at this, so I think if you decide to put such a dialogue in your game, it would come out great), telling her that she forgot who she ones was, and that they took everything from her, except her body. He begs her, to trust him and to lean with her v towards the hole, so he can give her an option to gain back what they stole from her. The voice seems familiar to Rumi, and the scent coming from the hole is kind of good. (Actually, I remembered that this would only make sense if Rumi is already comfortable with having vaginal sex, so the pastor should only allow the player to go deliver the package when the curse bar is filled to the brim.) She leans in (another huge opportunity to make a great S scene), the S feels great, and she feels something changing in her. Then the dialogue says: I missed this, try to remember, Rumi, remember who you really are. I miss you. An ugly creature will approach and offer you a deal, you have to accept and act like your unconscious, or else I can’t imagine what they might do to you (corny ass dialogue, you would do better I bet). After that, Rumi does it with creature, she doesn’t fall asleep, but acts like it, is delivered back (knights). The pastor has the same dialogue as when she was delivered back the first time. He could say something seems off, but idk really. In the pastor’s head, Rumi’s curse has reset. She now can break a layer with the next sexual intercourse she has. After that, she sinks to the ground, burying her head in her hands, her head hurts and she collapses (you already have many of these animations in your game). After waking up, the quest log could have multiple new entries: She might remember a location in the overworld you build where the slimes are, go there and have dialogue and S with a creature there. So, she could have just S scene, then fill the bar up and another memory, another new unlocked location, maybe new things to buy. Sometime in the story the potions I mentioned earlier. New dialogue with the pastor. In the end, discovers her old self, discovers the truth about the pastor, the knights, the church. She goes up to the pastor, having known her magical glasses(she is a scientist, and I think Rumi with glasses looks cute) and has a dialogue that terrifies the pastor. He gives up and unleashes a plan b beast to fight against Rumi. Some minigame would be good here, maybe some fighting skills Rumi develops somewhere in game, or just Rumi using her magic intentionally to make neutralize the effect of the beasts come and drain him of all his powers during sex. The creature then disappears. Rumi walks up to the pastor, he is terrified but is to slow and gets captured. Maybe after weakening him enough, he jumps onto rumi, but Rumi is strong enough to suck all Cum ( and in the end all mana) out of the creature, making it perish into dust. Rumi has some dominant S and puts a curse on the pastor. (Either the same as Rumi had or even a worse one. Options would be: he always has an errection. He can’t have an errection anymore. He is robbed of his will and behaves like a dog to Rumi. I could go on but I will leave it at this. And a new chapter could start where she gets revenge on the hole church, or makes sure that she is friendly/ doesn’t care for them and goes to new adventures to discover the world and the magic in it. She also is interested in how they managed to create such a creature, just acts like a scientist would. After learning how to do it, she is kind of thrilled by the Idea of restarting with this curse in a different location (maybe another game, a sequel?) Her Character could be similar to Purah from botw (Zelda). I know this is a long text, but I had lots of fun writing it. Doesn’t matter if you take any of it seriously/ implement it into your game. But it would be nice if you would gain motivation from it. How this could fix your problems: -Gives the player a goal. Answers questions: -Why is Rumi in a small Village with mostly unfriendly people and so many guards? This actually is a big prison / punishment for Rumi. -Why is there a pastor that wants to take care of her? He is part of the group responsible for the curse. -The Guards? Ensure she cant escape that easily. -The unfriendly people?--> Are here to rape her(so the curse doesn’t vanish). -Allows progression through memory recovery rather than constantly creating entirely new things.(Will talk about it in the next part) I also thought that this approach safes you from crating a bunch of new maps and other stuff. you could use already existing buildings for when she remembers: she remembers that she ones had rested in one of the houses(another layer of her curse just broke)--> enters. There, a man with his family lives. It’s an educated couple that are like the teachers of this town. They could give her a little information like: We don’t exactly know who you are, but you once visited and to ask about a creature that lived nearby. Another layer of the the curse is broken: In the delivery, one of the guards that bring her back says that the other guards can go, he will take care of her. It comes out that he has empathy for her, knowing she spent almost a year living like this. He also has romantic feelings for her, so he kisses her gently, continues to use her mouth and throat(Rumi acts unconcious while all of this) ( He kind of has a shy / insecure personality) Then, after he finishes: He says that he is so sorry afterwards, and that he isn’t like the other thugs walking arround in the city. He holds her on her shoulders, kneels down and talks about how sorry he is for what he has done, apologizes while suddenly giving her a hug, then goes back to holding her in front of her. You could give the player the choice of opening her eyes( or maybe force them), which would result in the knight getting scared. But instead of telling the others, he says that he isn’t going to tell anyone. Rumi says that she just developed some feelings for him to, she says that nobody treated her this kindly and caringly in a long time, and idk compliments his cock and how nice he is. He blushes and says that’s not true, after some more compliments he says: You. you really think that of me? after, they proceed to have various positions, in which Rumi smiles and the guards seems really energetic. After that, the guard tells her where he lives. This would be the 2. house that the player could enter. There, the guard could have nerdy stuff like drawings, books and other hobby’s. maybe a dating quest? Then there is a bed where she can have 1x S with him in any position a day. Because else players just could farm him. He fills up the bar more than others. That’s a way to utilize the guards, then there is Turnip. In the shop, after a certain level is reached, you could offer a potion. Or ... after breaking a certain layer of the curse and attaining the House of the guard, where she can rest and go in and out as she wishes because the guard considered her as his "girlfriend», she could mix a bunch of potions and ingredients to make the potion herself. This potion lets a man ejaculate so hard that it can break through walls. So, you can go to the prison, give the potion to Turnip, so he breaks free. Before that happens, Turnip could hint that if he ever gets out, he will do something. So, there are multiple options here again: either Turnip is a magician as well, that forgets everything while he is in the cell but attains all of it back when he leaves, or: he just gives a small information that leads Rumi to progress in her story.( Idk if Turnip deserves to be freed, but maybe to use allready existing assets, it would be worth it) For the open world area that you already have, I have to say, its already really big. Maybe by just adding some walls or trees, you could make it appear fuller. You could add barriers, which seal your way to stronger creatures. After Rumi breaks the layers in her womb, she either remembers a certain magical potion or spell that lifts the barrier or can straight walk through it because her body now has a stronger magical aura. For the 1. barrier, the entry into the woods, the guards could be guarding/ blocking the road to it. So, the only way of knowing how to get through could be: After the 1-layer brakes, you remember the teacher couple. in their house, there is a simple powder the couple use to sleep because their students give them such big headaches. Rumi ask for it and gets it ( There could be an additional quest for those 2 , Rumi could buy aphrodisiac and mix it into their soup ( she could go to the kitchen, there is a pot, interact with it, the game asks: Throw something in? Select from inventory. If she revisites them later (Afternoon), she could peak through the door to see them doing it. Even after finishing, the husband could go like: It’s still hard, 2. Round… 3. Round… 4. Round. Like the longer Rumi watches, the more scenes play. Maybe a fun side quest/ Easter egg.). Then she uses it near the guards to put them to sleep (they could all crouch like Rumi crouches) she walks over them and goes to the 1. Creature. He is in a deep sleep; Rumi wakes him up. He reacts hostile at first, but after recognizing Rumi, he become very respectful, kneels and ask why she didn’t visit for that long. Rumi has no clue. The creature asks for S. They have it (huge increase on curse bar). (When she walks over the guards, she could get the option to jerk them of, only hand jobs. If she jerks of every single on of them, an Easter egg cutscene could play, where all of there P’s dance to a beat , like I don’t know, wiggle up and down, left and right, and in the end, they ejaculate) He asks her if something is bothering her. Rumi can choose to say that he should keep the guards away from the woods. If Rumi agrees, she doesn’t have to the use powder anymore and in a cutscene the creature scares the knights away. Whenever a creature first encounters Rumi, they could have a fight, until the creature recognizes who Rumi is and becomes friendly again You can add other barriers, magical ones, stones that block of the road, a river that has a to strong flow. Rumi always has to find a solution, maybe fight ones, maybe sneak ones. Sometimes the braking of a layer is enough, sometimes she has to use a spell, sometimes she has to get creative.( Maybe a beast has a dense ejaculations that creates a bridge for the river, maybe a little platformer part there, Rumi takes the knight to use the same spell that Russel used to escape on the stone.) That’s all. I didn’t want to write this long of a text, but ones I started typing I couldn’t stop. If any of it inspires you, or helps you, then great. But can you please answer the question about the email? And if there ever will be an option to customize Rumi. Lastly, after she turns into a Scientist again, she could act like a scientist to the normal npc’s, like can I get a couple of sperm samples, then makes the npc cum 10 times, but the player only sees the 10. Time. I am no professional by any means, just wrote a bunch of text because I had free time and I like the game. I hope you get more motivation to work on your projects. One more thing, will you ever add masturbation of any kind to the game? It would be nice to see Rumi using her environment for her needs. Anyway, Keep up the work bro. I believe in you. Is your other project out yet? how is it called. Btw after rereading, a bunch of stuff in my text is noncon I guess, but I actually tried to make most of it consensual, like she wants to do it with the creature to attain more magic.
Thanks! Im more active on Discord, so you can send everything on the server or dm me there. Customization is planned. can do basically anything except height changes. The other project is ~60% done, I suppose.. I think rumi's update and the new project are going to be released simultaneously here
i do have one suggestion... why not base the story around her lust symbol, the one that makes her actions uncontrollable, make it the goal to find its origin and potentially, a cure for it.
It's incredible how hypocritical people are and how this influences platforms: we constantly hear about how the greatest danger for women is sexual violence, but when we make a survival game with a female protagonist, we have to pretend that sexual violence doesn't exist.
Yes, I though the same. They dont want to show the reality, like if prohibiting this kind of content where to make it dissapear. They are afraid that this content promotes this behavior, but this already exists with or without this content.
Honestly your game already has a solid foundation. No need to expand the game that much the town and outside area are already big enough. Just keep the survival mechanic as the main part of the game. Perhaps add more ways to make money so you can keep feeding yourself. Maybe you could add a bar you could work at to make money. I feel the town is already big enough it just needs to be fleshed out some more by adding more interactions inside of it. Well best of luck with development keep with it.
will you be making the new game on this patreon or where will you be posting it?
yeah, I'll be posting it here
Have you had any thoughts about publishing to Steam in early access? I feel like that could be a real bump.
Hi, If you feel burdenend with this project take a break yeah, Its better to distance yourself and not force it and hopefully return in better spirit. I just started today and wanted to think with you. For your point 1. The first thing I thought as a goal for Rumi is safety. If thats a room in the church or an rentable room at the tavern. Maybe from there she feels safe and wants to start a business/brothel. I think you need to look into free use for point 3 more. The non con stuff is a kink but as you said not really useable to market. Maybe with free use or Rumi has more confidence you can use that to blend. Maybe a gang of ladies/men that think Rumi is intruding in their business so they will bother you and maybe steal clothing/money. So the player has that threat you seek? Someone else mentioned Reddit with lewdgames. I do support that idea, because I frequent find interesting projects there and you can get some traction to this page and even for your new projects. I like this concept, gameplay was fun for the 1 hour I played so far and this game has promise. Thanks for getting it to this state and keep it up!
Fellows , let's help him someway
For what its worth this game you've made is by far my favorite among all the others because I know it'll turn out great in the end call it a feeling! Ps visual novels suck dont let them bother you 😤
Yeah brother , you are right 👍
Did you try to promote your games on Reddit lewdgames? I see lots of games being promoted there. Anyway, taking a break works better for having fresh ideas than focusing on the game trying to fix it.
Fellow, you feel dis-engrage about your project, keep trying buddy, we are here to engrage you , who gonna like AI genarated visual novel games , your are creating survival adventure simulator game , see how it's cool to say though , So keep on your passion buddy , we are here 👍
