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Devlog #13 - Episode 1
Howdy all project followers! We're close to revealing our next project, including release details! As we continue to work on the build we plan to release, we have some updates for you on our progress. The rendering side makes up the bulk of our work, and creating the look and feel of our game is som
Jan 16, 2025 0 1
Devlog #12 - Episode 1 + Progress Bar
Hello subscribers! We’re still at it with our upcoming game project, and we have more updates for you on our progress. All numbers are approximate and subject to change. Please check for updates here! We have begun organizing and collecting the assets for the initial scenes of the game to streamline
Aug 15, 2024 0 2
Devlog #11 - Episode 1
Hello subscribers! We’ve been working on development of our next project along with many other things, so see below as to what we’ve been doing!: A very important environment has been gathered and finalised, being the royal castle and its surroundings in the game’s setting. Added the Gueen's guards
Jul 27, 2024 0 1
Devlog #10 - Episode 1
Hello subscribers! Another week of development down and we’re really getting the game together at this point. Have a look as to what we’ve done below: Regarding rendering, editing scenes and coding by AB: Rendered the protagonist’s new portrait. Added more portraits for the existing characters to be
Jul 1, 2024 0 1
Devlog #9 - Episode 1
Hello hello, followers and friends! We’re getting into the meat of making the first build of our next game project, so see below for a brief development log on what we’ve been working on. Coding, Editing and Rendering: Two new characters that have been added from the script and are now present in sc
Jun 17, 2024 0 1
Devlog #8 - Episode 1 + Preview
Howdy, loyal followers! We’ve gotten ourselves through another week of work on the new game project and images, so this is what we’ve been up to! A new poll has been added for this month’s wallpaper set, so go check it out! - Determine what summery location gets featured in the lewd wallpaper set fo
Jun 12, 2024 0 3
Devlog #7 - Episode 1
Hey everyone! We’ve downed another week of work on the new game project and images, so this is what we’ve been up to! AB has reworked and improved some characters’ portraits. We've also changed render settings to give the game a consistent look and improve the appearance of the renders. Nethuum has
Jun 3, 2024 0 1
Devlog #6 - Episode 1
Hey everyone! We’ve downed another week of work on the new game project and images, so this is what we’ve been up to! AB has reworked and improved some characters’ portraits. More content has been produced and added to our Cut Content Library and Extra Gallery - features that shall be released soon.
May 21, 2024 0 1
Devlog #5 - Episode 1
Howdy everyone! Another week of development is down and we've got another development log full of changes, updates and new content: We finished working on the preferences menu in the options screen, now replacing placeholders with new UI elements to fit the game's style. AB and Nethuum has now finis
May 13, 2024 0 1
Devlog #4 - Episode 1
Good day to you, followers! Another week of development down, which means another devlog for you all to read! Over the past week, we've completed a number of things for upcoming content and the game's production: We finished working on this month's wallpaper set, already released: link. We're still
May 1, 2024 0 1
Devlog #3 - Episode 1 + Preview
Hello, Cock-N-Tiel Studios followers! Another week has passed, which means we have another development log for you! Here we have a bonus render the game will feature: Around 50% of the characters' portrait renders have been finished, making them ready to implement into the game. The splash screen is
Apr 23, 2024 0 31
Devlog #2 - Episode 1
Hello, Cock-N-Tiel Studios followers! Another week has passed, which means we have another development log for you! AB has been working on new renders for a variety of uses in both the game and the image sets to be released here, including: Character renders for the game’s Character Info interface,
Apr 15, 2024 0 1
Devlog #1 - Episode 1
Howdy to our new followers! We hope you're doing well! As we develop the next game project, we'd like to give you regular updates on how we're progressing. These come in the form of development logs, which we aim to publish weekly. We like to cover the game on three fronts: The technical production,
Apr 8, 2024 0 1

