App Update: AI Pit App v2.6
This is a really nice quality of life update:
v2.6 Update:
Fixed pit window/range default text to match.
UI Sliders now work smoothly and as integer values.
Pit Lap Slider range improvement (dynamically sized for normal races and increased for weekend races.)
Misc code cleaning.
I have also started tested in versions higher than CSP0.2.2. Initial tests with CSP 0.2.4 Preview have resulted in no errors other than AI not pitting under wet conditions. I will continue testing.
Comments (14)
isnt there a way to edit the fuel quantity of the ai? becuase im afraid some of them will not start on a full tank
Seems like cars at the back of the field don't pit. I think it's, once they lose the lead lap, they lose track of what lap they're on and can't pit on the specified lap.
Hi yeah there is a bug regarding that I will fix for the next update version 👍🏼
For me, the AI aren't even moving, or going straight to the pits. I've tested with CSP 0.2.2 and 0.2.3 using RSS formula 3 v6 on a race weekend scenario on several tracks. If I take out or disable the app and everything is back to normal. #Tested further and if I do what another person said and turn off Rain FX extension, you're mod works without a problem. Hope you can find a fix as it's a good mod... With this issue fixed it will be perfect!
Hi, yeah im currently looking into supporting preview builds of CSP. Currently CSP 0.2.4 works when not in wet weather 👌🏼 Thanks
Hey Nuzzi! An idea - could we potentially get an app in-race that shows us the pit strategies we've set? Or like the lap range. Would be cool for it to pop up like a lap before its time to pit.
Hi, if you open up the pit app from the right side bar, it will show you information regarding each drivers strategy in the ui window 👍🏼
Hi Nuzzi, i have a problem whit app, before starting the race I set the number of pits, tyres, etc but when the race starts, as soon as the lights go out, all the cars go to the pits! I tried both version 0.2.1 and 0.2.1 preview. This happens in the custom championship or quick weekend.
Hi Fulvio, if you are doing a wet weather race, it appears rain FX forced all AI to pit for the wet tyres. I am looking to see if there is a way to override this.
Love the work, but satly you can`t look at the ai fastest laps after the race, which is a bummer
Hi, that is a bug that I thought I had fixed. I'll take another look to see if any of my code is causing lap times to become invalidated.
work rate <3
I have installed all your updated apps on csp 0.2.1 then 0.2.2 and 0.2.3. Only app I deleted is remove stopped AI. I have a consistent problem with getting most of the AI cars on the starting grid stranded over Weekend races, but works well in quick race.
Hello, a big thank you for all you have done for the community. All functions that are most needed are here!
