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Dev_Log_5.0_18
Hey everyone, today was the first day I felt well enough to get some work done on the game. I was completely knocked out of my Socks, as we say here. I’m still working on this scene and should have it finished soon. Thanks so much for the continued support, and see you soon. Best wishes, Pietro
Nov 1, 2026 0 1
Dev_Log_5.0_17
Hello everone Today no preview, i got a cold and in my bed, dont feeling well, so i was not on my pc today, to show you something. Update still ongoing, next week when i feel better ill show you some preview. Thank you. Pietro
Oct 25, 2026 0
Dev_Log_5.0_16
Hey everyone, The update is moving along! This time we're visiting someone, but who? Maybe that will be revealed later, who knows. They might end up playing an important role though. That's it for today. Thank you all for your continued support! Best wishes, Pietro
Oct 18, 2026 0 1
Dev_Log_5.0_15
Hey everyone! The update is coming along! Unfortunately, progress this week hasn't been quite as good as I would've liked. This scene has been driving me a little crazy because every dress I tried on her looked absolutely terrible. 😅 I had to experiment with a few different outfits, but I think I'v
Oct 11, 2026 0 1
Dev_Log_5.0_14
Hey everyone, still not much to report. The update is moving along, but there's still a lot to do. I'm getting better and better at Blender though, so here's a little spoiler. Thanks so much for the continued support, and see you soon. Pietro
Oct 4, 2026 0 1
Dev_Log_5.0_13
Hey everyone, the update is moving forward, the Mary Beth scene is heavy, you'll see why ;) The first scene with Mary Beth is almost done, then there's a short in-between scene, and after that it's back to Mary Beth. Other than that, not much to report, so I'll keep it short. Tomorrow I've got a cli
Sep 27, 2026 0 1
Dev_Log_5.0_12
Hey everyone, the update is moving forward, though I didn't get quite as much done this week as I'd hoped. My creativity needed a bit of a runway to get going. But I'm now working on the Mary Beth scene, and I'm already curious to see how it'll turn out in the end. Thanks so much for the support. Pi
Sep 20, 2026 0 1
WEBP
Huge Spoiler! Dev_Log_5.0_11
Hey everyone, not much to report, the update is moving forward. I've marked this as a huge spoiler because of a character. MC is looking for something, but what? What do you think? Thanks so much for the support, and see you at the next dev log. Pietro
Sep 13, 2026 0 1
Dev_Log_5.0_10
Hey everyone, This week was pretty exhausting, I worked on the scene with Tefli, and I had to rework the whole thing so many times because the lighting and ambient lighting just wouldn't cooperate the way I wanted. I hope you like the result anyway. Don't forget to vote, Lady Cora is currently in 1s
Sep 6, 2026 0 1
Dev_Log_5.0_9
Hey everyone, the update is moving forward. Still not much to report otherwise. This update has a lot of small scenes and a few big ones, right now I'm working through the small ones, and I'll tackle the big ones last. In the preview here, MC, Elri, and the tavern keeper, MC and Elri are on the road
Aug 30, 2026 0 3
Dev_Log_5.0_8
Hey everyone, not much to report this time. Rendering is moving forward, and I'll be tackling the last 20% of the code right at the end. Lots of work, not enough time. She still have longe Hair !!! Thanks so much for the support, and see you soon! Pietro
Aug 23, 2026 0 1
Dev_Log_5.0_6
Hey everyone the script should be finished next week, and rendering is moving forward. I also made some changes to the code, you can now name and save your save files, and the routes are slowly growing in number and starting to branch out. A walkthrough has now been implemented, which can be toggled
Aug 9, 2026 0 5
Dev_Log_5.0_5
Hey everyone, the update continues, I'm feeling significantly better and back at work. As mentioned, I'm currently reworking the Mary Beth scene from chapter 3, that'll be it for reworks in this update, the next rework scene will come with chapter 6. Attached is the before/after comparison, I hope y
Aug 2, 2026 0 4
Dev_Log_5.0_2
Hello everyone, Development for the next update has already begun. This time, I decided to approach things a little differently. Since I already had the first two scenes fully written as a script, I immediately implemented them into the code in VS and assigned image placeholders wherever artwork wil
Jul 5, 2026 0
Dev_Log_5.0_1
Hello everyone, I dropped a new build today! I reworked the first Marybeth scene from Chapter 3, added a new option with Isabella at the brothel, and expanded the gallery, including Lila's gallery. The animations are still in progress—they're taking a bit longer than I originally expected. I'm also
Jun 28, 2026 0
Dev_Log_20
Hello everyone, I don't have much to say this close to the release. I think I'll have all scenes finished by tomorrow. After that, I'll focus on the animations while continuing to work on the code in parallel. I hope you'll enjoy the update. Since the last release, I've learned a lot about texturing
May 31, 2026 0 1
Dev_Log_19
Hello everyone, I’m finally on a two-week vacation from my main job, which means I’ll be working full-time on the update during this period. The plan is to have everything finished by the end of my vacation. Not much happened this weekend because it was my mother’s birthday, and I had a full house.
May 24, 2026 0 1
Dev_Log_18
Hello everyone, This week I worked on some small scenes that will serve as transitions. I don’t really have much else to say, since the project is getting close to the end and will soon be finished. The animations will be rendered at the very end, but during that time I can focus less on the creativ
May 17, 2026 0 1
Dev_Log_17
May 10, 2026 0
Dev_Log_17
Hello everyone, I can finally see the finish line. I still have two more weeks of work left, and after that I’ll have two weeks of vacation where I’ll be fully focused on the project. My goal is to release it by then. The character models should now look more realistic and fit their ages better, esp
May 10, 2026 0 1
Dev_Log_16
Hello everyone, The renderings are continuing, and progress is going really well so far. I’ve also started transferring the script into Ren’Py at the same time, so while the renders are running, I keep working on the code in parallel. The animations will be rendered at the very end and added in once
May 3, 2026 0 1
Dev_Log_15
Hey everyone, Yesterday I had a quick chat with a fellow dev (Pink) about productivity—and how some days just feel super unproductive. Today was kind of one of those days… but looking back, it actually turned out pretty solid overall. Right now I’m working on a really fun scene, and I’m hoping it mi
Apr 26, 2026 0 3
Dev_Log_14
Hey everyone, since I’m currently working on rendering and building the scenes, I keep getting new ideas about what could be added. In general, I don’t want to include more characters because it might get too crowded. However, I might add or swap in two characters instead of the ones originally plan
Apr 19, 2026 0 1
Dev_Log_12
Hello everyone, Rendering is continuing, and I managed to get quite a lot done again this week, which I’m really happy about. I’ve checked the result of the monthly render, and it turned out to be Mary Beth — I’ll be starting work on that soon. Right now, I’m working on the scene with the crossover,
Apr 6, 2026 0 1
Dev_Log_11
Hello everyone, I don’t have too much to say this time—just that the rendering is progressing well. I’m also constantly taking notes on the side, since I keep getting new ideas about what to work on next and how future updates could look, even while the current one is still in production. This updat
Mar 29, 2026 0 3
Dev_Log_10
Mar 22, 2026 0
Dev_Log_10
Hello everyone, quick update: the script is fully written. We tried to keep it in line with the previous ones, and I hope you’ll like it. This update will definitely be bigger and longer—based on the written script, it should be around 2 hours of playtime if you don’t skip anything and choose all op
Mar 22, 2026 0 3
Dev_Log_9
Mar 15, 2026 0
Dev_Log_9
Hi everyone, The script is almost finished. I’m still working on Scene 4 — we’ll see the Queen again there. I hope you’ll like it! Here’s a preview of Scene 3 from last week and Scene 4 that I’m currently working on. Thank you very much for your support, and see you soon. Best regards, Pietro
Mar 15, 2026 0 3
Dev_Log_7
Mar 1, 2026 0
Dev_Log_7
Mar 1, 2026 0
Dev_Log_7
Hello everyone, the script is still making good progress — we’ve reached about halfway in terms of word count. On the rendering side, I’ve completed Scene 2 and I’m starting on Scene 3. It’s a smaller scene, so I should be able to finish it next week and then move straight on to Scene 4. Here’s a sm
Mar 1, 2026 0 1
Dev_Log_6
Hello everyone, !Spoiler Preview! Progress is moving forward — 53 renders are finished so far. I’ll be working on more today. The script is about one-third done, and it should be fully completed in around 4 weeks. In the meantime, I’m continuing to render so I don’t lose any unnecessary time. Here’s
Feb 22, 2026 0 1
Dev_Log_5
Hello everyone, the script is filling up with words, and I’ve started the first renderings. Three more environments are also finished. There will be a cameo as well, and I really hope you’ll like it. I’m very excited to hear what you think about this update — it’s going to be exciting. Thank you so
Feb 15, 2026 0 5
Dev.Log_4
Hello everyone, This week I built two, or rather three, new locations. I also discussed the upcoming update with the new writer — what story we want to tell, went through the ideas, what fits, what makes sense, and what doesn’t. The plan is for 13 scenes. One of them is optional and can be skipped f
Feb 8, 2026 0 3
Dev.Log_3
Hello everyone, I’m currently working on the environment for the next update. We’re planning to visit a bar and possibly show Lila’s and Marybeth’s new workplace. Since we’re officially not that far into the story yet, w e’re still very low in rank and not properly recognized by the Queen, and Maryb
Feb 1, 2026 0 2
Announcement
Hello everyone, and Happy New Year! First of all, I want to apologize for the silence. Unfortunately, the writer Ajax, who was also the coder, has left the project. This was unexpected for me as well — I only found out about it two days ago. Because of that, I will be handling everything myself from
Jan 1, 2026 0 3
Dev update - 12/23/24
Hey everyone! We wanted to provide a new update as we head into the holidays. I'll still be working through them just at a lower capacity, but my plan is to finish the script in the next two weeks. From us to you, we hope you have a wonderful holiday. Current Chapter: 3 - Script: 80% - Renders and A
Dec 23, 2024 0
Dev Update - 12/03/24
Hey everyone! Apologies for the delay on this update, but with the holiday last week, I'm a bit behind. I've begun working on the script and I am hoping to have the first draft finished by the end of either this week or next week. Pietro has been working on some of the initial renders based on our o
Dec 3, 2024 0
Dev Update - 11/11/24
Hey everyone! Time for another update. We're happy with how chapter 2 has been received, and will be progressing on chapter 3 soon. But first we want to take care of some small bugs, balancing, and typos. We'll be releasing an update this week to address those issues that have been reported thus far
Nov 11, 2024 0
0.2.0 Release Update
Hey everyone. Just wanted to give an update on the game. As part of the beta review, we noted there were several scenes that could use some animations that didn't have any. We've updated those scenes and are currently finishing the last animation. Once we have those completed with audio, we'll be re
Oct 28, 2024 0
0.2.0 beta release delay
Hey team, just wanted to update that there will be a slight delay in the beta release. Maybe another 1-3 days. When testing the game and doing our implementation, there were certain scenes we think needed a few more renders and polish to make them awesome. So we're going to be taking the time to do
Oct 19, 2024 0
Dev Update - 10/14/24
Hey everyone! Just wanted to give you some progress this week. Things slowed down a bit because of the move, but thankfully I just wrapped that up this weekend. Our plan is to have a beta ready for this Saturday the 19th. If we wrap up everything before then, we'll release it sooner, but I want to m
Oct 14, 2024 0
Dev Update - 10/01/24
Hey folks. Apologies for the delay! I'm working through some IRL stuff. Currently in the process of moving. Implementation and SFX is taking a little longer than planned, but we are making progress! We also found a few renders we needed to clean up a bit. But so far everything is looking good. Hopin
Oct 1, 2024 0
Dev update - 09/17/24
Hey folks. I hope you all had a good weekend. Rendering has completed. We're now working on implementing everything in the game: text, visuals, audio, etc. This will likely take 2 weeks or so before we're ready to deliver the chapter to you all. Hope you're as excited as we are :) Current Chapter: 2
Sep 17, 2024 0
Dev Update - 09/02/24
Hey folks. I hope you all had a good weekend. Progress continues on the rendering side. We should wrap up the renders this week and I will begin the implementation of things, audio, sfx, etc. So we could be looking at a late September release for chapter 2. We'll keep you updated on our progress as
Sep 2, 2024 0 1
Dev Update - 08/19/24
Hey folks. Time for another update. Progress continues on the rendering side. Pietro is hard at work making some amazing renders and animations. Once we're done with the art, I'll begin working on finishing the rest of the implementation. Can't wait for you to play chapter 2. We'll be introducing a
Aug 19, 2024 0 1
Dev Update - 07/21/24
Jul 21, 2024 0

