[Ep 1.19] Beat sheet beat
Good morning guys! Last week I finished the beat sheet for the whole episode. It came out at 38 pages long, which I think is gonna make for a big episode!
I shared it with some contributors and got some really good feedback so far. It's highlighted a couple of areas that will need a little bit of extra work, and suggested a few cool ways to improve some of the planned scenes. (Thanks to mano2, thorson, XG, SolidFocus702, Khal and The Lost Engineer for input on this.)
I also built some new code to test out a new gameplay feature. I think it will make the bar shifts more interesting if the customer encounters aren't all scripted, and the heroine can experience a few random encounters on the nights she's working.
I built some code that selects from a pool of encounters (and can choose encounters based on her traits, like nationality or bra size), and successfully transitions from the scripted session, to the random encounter, then back to the next point in the script.
Today I'm going to write some example encounters, and we'll get a test of the system out to Operators as Soon™ as possible for feedback. I feel like this could be a really cool feature, but the only way to find out is to experience it and see if it works or if it falls flat.
Okay, that's it for this report! I'm gonna get straight back to work! Have a greta day everybody. 🦀 ❤️
Comments (8)
is she ever going to hookup with noodle or ian
Amazing story so far! A bit curious if there is any potential for a betrayal path? Like becoming more and more addicted to the club experience and start changing allegiances, basically turning on the intelligence agency you work for and become a double agent for the crime bosses?
For bar shifts it would be nice if she was "forced" to wear some outfits, to ease her into going nude at the club. For example an "inverted day", where she can wear a bra but no panties, or a day with a skimpy skirt but no underwear whatsoever. Even some "cosplay" days in which she wears lewd costumes. And the clothes could also be impacted by her traits, like being an exhibitionist she would wear a skimpier costume than normal, or a masochist something including latex... Stuff to spice the bar shifts even more.
We all know she is going to end a bargirl, but it'd be great if we could have 2 ways to reach it: first one she accepts it as part of the mission and go with the flow and a second one where she's reluctant, and maybe get rid of Roxy (with Ian's help maybe?) to stay as a barmaid as long as possible. It would please different styles of play and add replayability. Also, if could make a sugestion, every other update Crush could add a new item (new hair style, new eye, new body shape) to further customize our avatars. Probably some are harder to create and implement than others, but would give us more options to create our "perfect" girl.
out of curiosity, how close are we to having her be a bargirl (corrected from barmaid due to my OCD)
She already is a barmaid 🤓 hahahahah! The glib answer is, of course, Soon™, but the real answer is "As Soon As Possible". Once she's established as a bargirl, her linear story stabilises and we can just open up the world and create all kinds of sexy adventures for her to endure/enjoy until DEVILFISH shows up and triggers the climax. I really want to get to this point as fast as possible, it's going to make my life a lot easier when the setup for many quests is "it's happening because she's a hooker", but it's important for the story and the character that we don't just gloss over what a big deal it is and make sure she makes this leap in a way that feels real and natural. TLDR; Soon™
Nice, I'm looking forward to testing the new feature.
good day to you, and courage
