August 10, 2019

Jewellery system implemented

Hey guys!  Today and yesterday I added some things to improve the dress up scenes:

  • A new t-shirt the agent can wear to Cathouse

  • A new crop top the agent can wear to Oceana

  • A jewellery system

When making the new tops, we experimented with a new method of art production.  Redrawing t-shirt designs that fit the many breast and body shapes is quite time consuming and tedious work (this is why the t-shirts in the game are either plain or have a teeny slogan above the boobs).

Normally we have to redraw every size individually, but we're trying out a new Illustrator plugin that distorts the design in one click – check it out in action!

https://youtu.be/tDiM2rP8JkE

Today I added a new jewellery menu that displays during the dress up scenes.  Your agent can now choose to accessorise with a ring and a necklace.  When I was testing this today, I was surprised at how much of a difference the necklace makes to her look – we'll definitely add more options to this menu in the future.

One of the problems identified in the Beta and the Early Access has been that some jewellery items aren't easy to see on the body.  I recoloured the silver bracelet to make it more visible, and tried to bring out some of the body piercings, but couldn't make it work.  I'll push this back out to Victoria to see what she can do.

Oh, I also added some friendship bracelets that the agent wears to bolster her fake identity as a backpacker chick, they look pretty cool.  :-)

Okay that's all for today, next dev day is tomorrow!  Have a great Saturday night everybody.

Comments (12)

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Enrico · August 11, 2019

jewellery , really

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Jumpy James Johnson Junior · August 11, 2019

Space comma! There's a space comma! Crushstation, we may have a flerf here.

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Ayy Lmao · August 10, 2019

Crushstation, do you plan on implementing a way to remove clothes and turn around agents during character customization/ tattoo selection? It makes it a bit hard choosing the more permanent features of my agent when I can't see what it looks like until way later. Anyway, love your work :)

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Crushstation · August 12, 2019

Yeah this bit *definitely* needs some work. We'll improve it

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Jax · August 10, 2019

Could make the avatar bigger on the left hand side

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Crushstation · August 12, 2019

You read our minds :-D

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Das Flute · August 10, 2019

The jewellery option has a ton of potential! Not just the obvious naughty bits (clit and nip rings, nose piercing, butt plug) but potentially other options - is there a way to perhaps make them customizable in some way? What specifically came to mind were those chokers that say stuff like "SLUT" in fake rhinestones. I have no idea if the engine could support this, but is there a way in the future she might be able to choose a customizable one - not just like options between SLUT, BIMBO, WHORE, etc., but perhaps ones with her name on them, or phrases the player could enter in (within a suitable word limit)?

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Crushstation · August 12, 2019

This is a great idea and it is technically achievable.

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Breadloaf · August 10, 2019

What about drawing some bright white reflections on the metal and jewelry? That's how I made stuff stand out when I painted Warhammer figurines, since plain drawn or painted metal is pretty dull 🎨

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Crushstation · August 12, 2019

Thanks, I'll experiment with this. Something similar worked well with the invisible silver bracelet (which is now visible), but the body piercings are so small I think it's gonna take something more drastic. :-\

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ctsrty · August 10, 2019

Do you got a tentative date for the full release of the next version? I love seeing this near daily updates, but they're just building that anticipation a bit too much lol

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Crushstation · August 10, 2019

Wednesday 14th :-)