Tuesday sprint report
Sprint target: polish 1.4 Beta then release 1.4
Days worked: 1 | Pomodoros logged: 8
Task points completed: 0/168
Day 1 of the new sprint. I used it mainly for organisation: I briefed Victoria on the art requirements and worked out a plan for the relationship tables with Hyneman.
One of the big things I learned during the last sprint was not to leave a big content writing task until the end of the sprint, so I created a content plan in which I'll add NPCs to the relationship tables during every dev day. I added 32 today, and also set up a crowdsourcing post to get NPC ideas from the community.
I have meetings for my real job all day tomorrow and Thursday, so the next dev day will be Friday. See you guys then.
Link to the Trello
Comments (2)
Don't forget about femaleagent.com when you release the game. other than that no rush and have fun. :)
Will do, thanks Sam
