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September 14, 2020

Enemy: Ophanim WIP

Ophanim enemy that's going to make it into the next build!

they see me rollin' again (YouTube)

Comments (7)

F
Frank Leo · September 14, 2020

cool

x
xLohengrinx · September 14, 2020

Thank you for the hard work, love the enemy design <3

C
Carlos M. · September 14, 2020

Will this game support ray tracing?

P
Paperbag · September 14, 2020

it's not out of the question but not in the roadmap at the moment as it would require rewriting a significant portion of the way UE4 handles raytraced reflections. We use custom shading models for the characters, so changes will have to be propagated to the raytraced reflections pass.

d
darkinidy · September 14, 2020

Looks cool, reminds me of Devil May Cry 4

V
Void · September 14, 2020

Looks nice, but what is that on the left?

P
Paperbag · September 14, 2020

an AI debug window I forgot to turn off, please disregard