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Introducing Lens - our most advanced analytical tool yet
For years now we have been working on an audience segmentation tool that would allow the people who use PlayTracker for market research to gain unparalleled insight into the market niches that are relevant to them. After all, if you are developing an exciting new metroidvania game, it is hardly rele
Aug 28, 2024 0 1
Spring 2024 developer update and roadmap
Been a while since we've done one of these. The PlayTracker team spent 2023 creating our 2.0 update: a complete redesign and back-end revamp of PlayTracker. We've added numerous features, frantically fixed bugs, released a desktop app, and even did a little advertising. But now, as things settle int
Mar 13, 2024 0 1
PlayTracker 2.0 launches tomorrow
Late last year we began work on a new version of PlayTracker, rebuilt from scratch to be faster, better, and most importantly allow us to continue adding new features that people were asking for, but could not happen without lots of technical work. Over the coming days, this new version will roll ou
May 31, 2023 0 5
Development update for December 2022
This month, we're connecting with you to fix even more bugs and polish up new features. Recent changes Restored Playtime distribution graph Fixed achievement rarity not syncing properly for Steam games Fixed achievement counts for Steam games not appearing for some users Fixed various other Steam sy
Dec 19, 2022 0 1
Development update for November 2022
It's been a busy month behind the scenes for the PlayTracker team. Let's dive right in. Recent changes Fixed all reported bugs with the new Steam sync system Fixed a bug where Quest challenge generation did not work for some users Fixed some incorrect achievement icons Quest for November This month
Nov 16, 2022 0 1
Development update for October 2022
Hello once more! Over the past month we've been rebuilding Steam achievement sync, fixing bugs, and making some big moves behind the scenes. Recent changes The system that syncs achievements for Steam games has been rewritten to be much faster. Steam achievements now have rarity. Steam achievement d
Oct 15, 2022 0 1
Development update for September 2022
Hello again! Over the last month, we've released an absolute mountain of improvements that are sure to make using PlayTracker even better! Recent changes Revamped and improved game search, now no longer sensitive to rogue trademark symbols, random spaces, inconsistent colons, adventurous hyphens, or
Sep 11, 2022 0 1
Development update for August 2022
The new library page is live now! Let's dive in to the new stuff we released this month. New library page After a long development cycle, the new library page is live. It features a clean redesigned look more in line with our more modern UI elements, blazing fast load times for all users, a load mor
Aug 10, 2022 0 1
Development update for July 2022
Hello everyone and welcome to the PlayTracker development update for July 2022. What is this? We'd like to try a new way of keeping the community up to speed with how development on PlayTracker is going: monthly development updates like this one. There would usually be a post about each new monthly
Jul 8, 2022 0 1
Development update for July 2020
Hello everyone! Thank you so much for helping break 100$ monthly pledges! It means a lot to me and shows that PlayTracker has a bright future ahead! Let's talk development - primarily what's going on with the Spring update and how we are going to improve PlayTracker Quest. What's going on with the S
Jul 2, 2020 0

