ZT: Playtest 7 | Dual Wielding, VRC Light Volumes, Global Radio
[ Raygun Available To Everyone ]
Raygun now permanently obtainable in mystery box to Everyone
Hexecutioner obtainable this prototype weapon rotation
[ New Weapon - Dual Berettas ]
Beretta evolved into Dual Berettas
Dual wieldable pistols with shared reserve ammo
Point up to reload enabled by default for akimbo weapons
Desktop players cannot dual wield, but can unholster the secondary gun by pressing 2. (Creating the logic for desktop akimbo in harmony w/ vr is too much of a headache )
[ New Supporter Weapon ]
Mustang & Sally available to All Supporter Tiers in the mystery box
[ Global Radio System ]
Press trigger on the right side of your head or "E" on desktop to toggle the global radio
Toggling it ON will let you hear & talk to anyone else who also has their radio on from anywhere
Toggling it OFF will swap back to default voice distances & prevent players from hearing you globally
[ Loadout Menu Changes ]
The loadout menu's rotation no longer looks directly at your head
Loadout menu now initially follows the rotation of your wrist with a slight head bias
[ Visuals ]
VRCLightVolumes now implemented
Guns now have dynamic muzzle flash lights that you can toggle
Added Damage Indicator
Gun & overall world lighting is much more accurate & brighter
Wall gun chalk sprites now glow
Added parallax effect to camo shader
Bullet trails no longer extend past the point they hit
[ Spawn Changes ]
Added per spawn point spawn weights to increase spawns at corners of the map
[ Addition ]
Added gameover music & teleport
You no longer lose your current loadout when starting free roam
[ Balance ]
Reduced Hexecutioner reserve ammo from 360 -> 288
Increased Double-Tap bullet spread
[ Performance]
Massively optimized bullet hole spawning & despawning
[ Bugs ]
Fixed slides / charging handles being hard to grab while moving if you're only grabbing the secondary grip
Fixed being unable to reload Benelli M4 when ammo is at 0 on desktop
Fixed more desktop chambering jank
Fixed newly obtained gun's retaining its old chambered state
Perks now hard clear upon leaving a match
Fixed players not participating in a match getting their loadout reset
Fixed point down to reload triggering again in the middle of a reload
Fixed players with "•" in their name being unable to access playtest
Fixed buying perk machines through walls
Fixed remote players synced firerate being too fast
🇯🇵 日本語版はこちら → LINK
Comments (1)
This looks amazing! Can’t wait to play test this if it becomes available!
