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Status Update
Despite the recent quiet on this page, development has not stopped. I'm not here to bore you with excuses or a diary of my busy offline schedule. I'm currently in an environment not suited for NSFW stuff, so I've spent the last few months focused on the backend, rewriting the core engine for transla
Aug 29, 2026 0
Quick Status Update
Although these weeks don't bring major headlines, I'm still refining the base of what we have. I've been reviewing interactions and polishing details in Misantria South. I'm keeping the focus on these smaller adjustments before fully committing to the next big sections of the Nexus. Stay in line, an
Apr 1, 2026 0
Progress Update
Since the last update, most of my time has been dedicated to stabilising the issues derived from the gallery. I’ve spent more effort fixing bugs and refining existing features than on new content, but the project is now stable, and I can finally move forward. Misantria - South: I still have a few ta
Mar 1, 2026 0
Hotfix 1.1.3
1.1.3 fix: Fixed a game lock after going down Victoria's Intestines. Academy toilet enslavement now properly increases your food counter. You can now access the game menu from the gallery on Android. Windows: https://mega.nz/file/xttzQY6B#k24YVHYVFLfERLeogAiDcK_sXJV3oSzllIxbZgxaAmg https://www.media
Feb 4, 2026 0
Hotfix 1.1.2
Fixed a game-lock after defeating XX-23. Windows: https://www.mediafire.com/file/p0u57mm4zglupvg/Misantria1.1.2.rar/file https://mega.nz/file/EkV1hShC#qjnw003mvARs0BKXwdsbdNgSh_FGpMSZz6J4Ouar--8 https://drive.google.com/file/d/1tedZh6I5TKoYLlOFffq1VqWIiL0iqynB/view?usp=sharing Android: https://www.m
Feb 3, 2026 0
Hotfix 1.1.1
Fixed a game-breaking issue where you get stuck after your first encounter with Kiara. Windows: https://www.mediafire.com/file/n7e8bo8mzlav1wa/Misantria1.1.1.rar/file https://mega.nz/file/otMhzQBY#WHFM8cSp6kH527IkZF7c6_eqhMPpaeKxr-He164bIco https://drive.google.com/file/d/1uGVspE1d6V8ljvIjd1VixrCBHc
Feb 1, 2026 0
V1.1 Release
Hello, pets. You've been patient as you should, that's pleasant. I'm dropping version 1.1 now. I've been focused on polishing the foundation of this project to make it as solid as I demand, even if the process was longer than planned. Since I've spent my energy building rather than chasing every pos
Jan 31, 2026 0
Progress update
Hello pets, I am still working on the Collection Room. This is a feature many of you have been asking for, especially those who want direct access to "H content" without replaying the whole game. The scope is quite large. There are around 150 scenes in total (including battles). So far, I have adapt
Jan 10, 2026 0
Merry Christmas!
Happy Holidays to everyone! 🥂 I’m dropping this new render to wrap up the year. Even though it might not look like it, it's been an intense one for me, and I've been grinding non-stop to keep this project moving exactly where I want it to go. I wish I could have reached this point faster. Right now
Dec 24, 2025 0 1
V1.0.3 Release
Fixed a lag when loading multiple saves. Enhanced prologue and some old assets. Windows: Google Drive Mega Mediafire Android: Google Drive Mega Mediafire
Dec 19, 2025 0
V1.0.2 Release (Hotfix)
Fixed a game crash when renaming the new character. Fixed a clipping issue with the player character in the tribunal chamber. Windows: Mediafire Google Drive Mega Android: Mediafire Google Drive Mega Best, Ariestra
Dec 8, 2025 0
V1.0 Release
Hello, pets. I know I went quiet for longer than planned. You endured it. Good. Here is what you are getting now. The new update is focused on story progress. This build gives closure to the first chapter of Escape from Misantria. Your saves should remain compatible. With this, the next release will
Dec 6, 2025 0
Progress Update
Hey there, pets. August is always a messy month, and this one's no exception. Development has slowed down a bit, since I needed a bit of a learning curve for a new tool that I'll be using, and sort things out. Still, the build is coming. Just later than expected. I'll be away for two weeks. My next
Aug 17, 2025 0
Progress Update
Hey there, pets. Just a quick update to keep you in line. The next build is progressing well. The major dialogues are done. What remains is applying and testing them in-game. I had aimed to release it this month, but with the current pace, it may slip into early August. You'll wait, of course. But I
Jul 27, 2025 0
V0.14 Release
It's been two months since the last update. I know. Some of you have been patient. Others... less so. This was originally meant to be the final release, but the epilogue still needs work, and I'm not handing over the ending until it's exactly the way I want it. In the meantime, you'll take what I gi
Jun 29, 2025 0
Progress Update
Tch. This damn IRL post-surgery situation keeps stealing more time than I planned. Progress is still at 50%... I wish I could show a bigger number, but every bit of my limited time and energy is being poured into it. I'll keep you updated. Thanks for the support, the wait will be worth it. Best, Ari
May 31, 2025 0
Progress Update Mid-May
Hey, pets. This month threw more at me than expected. Someone in my household had to undergo surgery, with complications that led to a second intervention less than 48 hours later. No danger, just a situation that now demands full rest and care. So yes, I'm temporarily carrying the full weight of th
May 18, 2025 0
🌺 Happy Mother's Day 🌺
Happy Mother's Day from the women of Misantria! Whether they're pampering you… or punishing you, today we celebrate the ones who always know best. I've also uploaded a hotfix that addresses several bugs reported so far. Some minor, some game-breaking. You can find the updated links below. Hotfix 0.1
May 4, 2025 0 1
Public Release 0.13.2
Greetings, little slaves! Version 0.13.2 is now available for everyone. Here's what's new from last week: - Autosave system added. - Chase mechanic reworked, the old one was quite glitchy and sometimes even broke the game. - Mary can now appear in the public toilet. - A few additional bug fixes and
Apr 11, 2025 0
Update v0.13.1 Release
First of all, thank you for your patience. Life threw a few things my way that slowed things down a bit more than expected, but after all this time (and more sleep deprivation than I’d like to admit), the update is finally here. And it brings a lot to chew on. This update finalizes all Game Over rou
Apr 4, 2025 0
Update Status
Hey everyone, just a quick update! Progress has been slower than I'd like due to some health issues. I'm okay, but I do have a tiny human in my household who's currently a tiny human heater. Nothing serious, but this weekend was a complete waste. Still, I'm pushing forward, and I expect to have the
Mar 17, 2025 0
Version 0.13 (Preview)
Alright, minions, version 0.13 (Preview) is out. Victoria's got you right where she wants you. The enslavement scene is finally playable, and now you can jump straight to it from the checkpoint selection room (no more sitting through the full cutscene again, I know some of you are impatient 😏). It'
Mar 2, 2025 0
Love & Status Update
Happy Valentine's Day, everyone! ❤️ Whether you're celebrating with someone special or just treating yourself, I hope you're having a great one. As for the game, I've been making solid progress. Victoria's enslavement arc is about 50% complete, and I've also made significant performance improvements
Feb 14, 2025 0 1
Status Update
Hey everyone! Just a quick update to let you know I’m still here and working on the game. Lately, I’ve been focused on fleshing out Victoria’s enslavement arc. It’s coming together in ways I’m really excited about. Progress has been steady, and while it’s taking time, I’m making sure it’s worth the
Jan 26, 2025 0
Version 0.12.1 (Public Release)
Hi everyone! The public version 0.12.1 is now available! Here’s what’s new: Progress in the storyline +100 new images 5 new animations Cassandra's main content finished: Full battle (3 stages) + enslavement (5 scenes) Extra Aisha content: New scene by interacting with the bed Several bug fixes Sadly
Jan 8, 2025 0
V0.12 and Happy (Belated) 2025! 🎉
Hey everyone! I’m excited to announce the release of Version 0.12! It’s been a long road, but this update includes: The finished Cassandra fight and her enslavement scenes. Bug fixes and save points to improve overall gameplay. While there’s still more work to do, I’m taking this week to polish and
Jan 2, 2025 0
Version 0.12 (Preview) Release
Hey everyone! I wanted to share a small preview of what I've been working on. Over the past few months, things have been slower than I'd hoped due to some personal challenges, but I didn't want to keep you waiting any longer. This sneak peek includes Cassandra's FULL fight and the beginning of her e
Nov 30, 2024 0
Happy Halloween, everyone! 🎃👻
Cassandra is here to bring some chills and thrills to your day. I hope you’re all enjoying the holiday and embracing the spooky vibes! I also wanted to share that the project is still moving forward, even if progress has been a bit slow. I’m aiming to release the next update in November, featuring C
Nov 1, 2024 0 1
Development Progress Update
Hey everyone, I wanted to quickly check in with an update. The last few weeks have been unexpectedly challenging due to some changes in my household. There’s been a shift in responsibilities, and it’s taken up more of my time than I anticipated. Between that and some other personal obligations, prog
Oct 20, 2024 0
A Quick Check-In
Hello everyone, I wanted to share a quick update. The last couple of weeks have been unexpectedly stressful due to some personal responsibilities outside of my control. This has left me with less time than I’d hoped to focus on the project. While I’ve made a bit of progress, it's not quite enough to
Sep 30, 2024 0
Development Progress
Hello everyone, I wanted to share an update on the project's progress. I'm working on the enslavement scenes involving Cassandra and Victoria. I've been busier than I expected this past week, so progress hasn't been as fast as I would like. Thank you for your patience and ongoing support. I'll keep
Sep 15, 2024 0
Development Progress
Hello everyone, As August comes to a close, I wanted to provide a brief update on where things stand. While this month has been a bit slower on the development front, steady progress is still being made behind the scenes. August can be a challenging time with various distractions, but I’m back in fu
Sep 1, 2024 0
Development Progress
Hello everyone, Here’s the latest on our development progress. I’ve completed all the renders for Cassandra’s fight, including the third and final phase. The focus now shifts to refining the combat mechanics to ensure they meet our high standards. Next on the agenda is the final cinematic, followed
Aug 25, 2024 0
Hotfix 0.11.3 H1
Hey there! I've been out for vacations this week, and I see there's been some issues while I was out. This hotfix is to address those issues. Cassandra's combat is now fully playable and defeatable in Phase 2. " End of Current Build" message should properly appear after winning. Animations are worki
Aug 18, 2024 0
Minor Update 0.11.3
This is more of a QoL update. Although I've been working on the upcoming combat, I noticed many bugs, so I spent most of the time fixing those. I've been trying to release this for days, but I always find something not working properly, so I might have missed something still. Here's the detailed cha
Jul 30, 2024 0

