Weekly Map Update.....
Hey all, just thought I would give a quick update on progress. I've been working on all sorts of loose ends with the map and trying to get things completed to a point that a newer version with lots of changes and things to test is justifiable. At this point, it looks like the next beta version will still come out by no later than the end of the month barring something catastrophic.
In the pictures above you will see that a second sellpoint has been added to the map. You all agreed that it needed more than one due to the size of the map as well as giving some diversity in grain prices. I think this one will be called "Black Bluffs Grain" so I will let you guess the location. Let's see how much homework you've done on the area. : )
On another front, the map error that was affecting savegames has been completely eradicated. Farmer Brown, who is a Patreon subscriber offered to help, and as we brainstormed, we narrowed it down to what we thought it could possibly be and then he went to work on checking into it. It wasn't long and the error was fixed. Huge thanks to Farmer Brown and one of the reasons that having this community is beneficial. I also tackled the only other true "error" that the map had and was able to sort that out as well.
Really the only thing left that I would really like to complete before the next beta is out is texturing a few buildings. I modeled them all myself (which I had no intention of doing and has taken up a ton of time) but have never textured anything. If you know of someone that is good at texturing simple buildings and would be willing to help out, please let me know. If I've got to sit and watch video after video to sort it all out, that's just more time that I can't spend elsewhere on the map.
Thanks for your patience, ideas, feedback, and support while the project moves toward completion. There's still a lot to do, but it is taking shape nicely!
No Creek Farms
