Chalk'd UI Changelog [5 December 2024 - Cozy Celebration Patch]
Main Mod Page
December 2024 changelog // Holiday Event
🆕5 Dec '24 (Cozy Celebrations)
+ Updated for the Cozy Celebrations Event patch. Now requires the latest UI Cheats Extension v1.45
Fixed Situation Display UI in live mode and Event-related UIs.
Updated CAS sim selector UIs.
+ Fixed Picker Sim menu from showing blue boxes & unspecified sim names when choosing a sim for inheritance.
+ Adjusted the Spellcaster Needs UI so it's darker and should be easier on the eyes. The brightness is similar to the spellcaster perks panel.
+ No files were added/edited for the "Additional Files" folder so you can keep the folder as it is 😊
Let me know if you encounter any issues 🫡 any possible fixes will be uploaded here to be downloaded individually or you can redownload the mod from the main post.
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November 2024 changelog // Life & Death
14 Nov '24 (follow-up update)
+ Fixed the gameplay trait selection UI from not working properly (happens after aging up a sim/baby delivery).
+ Fixed Cupid's Corner UI.
+ Fixed Freelancer career panel from showing blue squares and glitching out.
12 Nov '24 (Life & Death)
+ Updated for Life & Death patch. Now requires the latest UI Cheats Extension v1.44.1
Added recolors for Soul Journey UI, Ghost Perks, and EP-related holiday/event flyers.
+ Changed folder name from "__Thepancake1 - More Traits in CAS" to "__MoreTraitsinCAS & Custom Wrench".
If you want to use other custom wrench icons, delete all files within it/the folder itself.
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September 2024 changelog // Laundry list Patch
24 Sept '24 (follow-up update)
+ Fixed an issue w/ Gallery where newly saved sims/lots don't show up in My Library. Some remaining texts, mainly creator's name, are also updated (except for the trending hashtags. Still as elusive as ever).
+ Added dark mode for the Reaper's Rewards UI 👻 might as well recolor it since you'll be seeing it for about 2 months anyway~
+ Updated Dialog file so that the event dialog popup is now readable. If you use TOOL, you don't need to download the updated file.
+ Added phone icon recolor for midnitetech's Simoleonz Side Hustlez mod for both Chalk'd & Sims 2 UI ^^
19 Sept '24 (Laundry fix)
+ Updated for 18 September 2024 patch. Now requires the latest UI Cheats Extension v1.43
Fixed main menu, CAS, and active situation/event UIs.
Fixed werewolf temperament icons for DX11. Shoould no longer show grey llamas.
+ Made changes to the file/folder structure of the Additional Files folder. Please read the included text file for more details. Hopefully it'll be less confusing to look at the folders & files :]
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26 July 2024 changelog // Lovestruck
+ Updated for the Lovestruck EP patch and the follow-up emergency patch. Now requires the latest UI Cheats Extension v1.42.1.
+ Added dark mode for the new Cupid's Corner panel and its phone icon 💘 Also updated the Social Bunny phone icon.
+ Updated CAS & GUI files to fix the loading issue and include the new Romantic Boundaries panel and Copy button. Now entering CAS should no longer stops your game.
+ Updated Game Options file to include the new Safe for Streaming UI in the Music tab.
+ Updated several Live Mode related UIs and fixed the issue of not being able to access the Simology panel and getting an empty Aspiration selection menu.
+ Added more phone icon overrides for other mods. Will be found in its own SFS folder to pick & choose or zip file in the main Patreon post.
Basemental mods (18+)
adeepindigo mods
SimRealist mods
// Mod Compatibility Info
With TMEX's new searchable menu mods, there are now more files that conflict with his mods which I've separated and placed in the Additional Files folder for you to remove and avoid conflicts.
If you don't use his mod(s), you can keep the Standalone files and only remove the TMEX_Compatible files to avoid duplicates ^^
If you want to use his mods, remove the conflicting Standalone files.
You can find out more in the README text found in the folder.
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7 April 2024 changelog // small update
+ Updated loading screens.
Changed the file name to be more specific. Remove the old file "00_Loading screen" to avoid duplicates. It'll now be called "vyxated-Chalk'd-Loading screen # v#"
Fixed pixelated background during the construction loading screen when placing a lot.
When entering/exiting CAS via New Game, the screen now fades to dark grey instead of white.
+ Added "EA Notif" as an optional file. If you prefer to keep the notification panels in its original color scheme, grab this file and save it within Chalk'd mod folder. You can also remove the "Base 1 - Main" package file found in Textures folder to avoid duplicates.
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29 February 2024 changelog // Crystal Creations
+ Updated mod to work with the UI Cheats Extension v1.40 update. Grab the latest UI Cheats version to avoid any issues.
+ Fixed minor UI glitch with sim inventory & added a new recolor for the jewelry crafting UI to prepare for the upcoming pack feature.
+ Updated GUI-related files to fix the usual UI glitch (i.e. caused by cc wrench icon mods).
+ Fixed the navigation UI glitch.
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20 February 2024 changelog // For Rent
+ Mod gallery is now available! Each image is named according to the file responsible for them.
+ Major overhaul on file organization.
Package files are now separated into 3 folders to help with troubleshooting with other mods and for future game updates:
00_Additional Files: files that conflict with other mods are located here.
GFX: files that controls the font colors & UI elements are located here. Files that will potentially conflict with other mods will be found here.
Texture: files that replaces the textures are located here.
+ Added recolors for Sim Profile, Goaled Events panel, Household Manager - Split Household, University Enrollment, Horse Competition & Result board, Odd Jobs, Conversation dialog popups, Event Flyers, and Age Up panel.
+ Blue & green notifications has been adjusted to be in full dark mode. Purple & orange notifications are left as it is.
+ Text input boxes (add/edit holiday, gallery detail panel, etc.) now have readable texts. Some texts may still remain blue due to mod conflicts.
+ Updated all loading screen files to fix pixelation on the lot construction loading screen. Please redownload.
+ More minor tweaks to UI elements.
+ Added phone icon overrides for other mods. Will be found in its own SFS folder to pick & choose or zip file in the main Patreon post.
LittleMsSam's mods: Foster Home, Online Learning, SimDaDatingApp, Social Activities, and SulSulWeatherApp icons
Lumpinou's mod: Meet & Mingle icon for RPO mod
TURBODRIVER's mods: Wonderful Whims & Wicked Whims icons
Comments (27)
Hi, I know this is weird to put here. I was hoping you’d consider at some point would you consider making a Chalk’d themed PlumbBuddy Dark Mode for the app?
Just wanted to report a bug that I found out to be from this mod <3 When my pregnant sim was giving birth, she would just freeze just about when the naming pop up should show, and the UI would not let me open any tabs save for the needs tab, so I'd have to end up force quitting the game. Same thing happened with a science baby and adopting.
i just re downloaded this it stops my game from opening and says a file is corrupted
Works fine for me? You may want to delete old versions first then reinstall the mod. Try deleting caches as well and resetting the resource.cfg file?
Hey i dont know if someone said this already but im having issues with color of the pie menu? Every time I click on my sims It keeps showing up as the default white instead of Black like the rest of the UI. Can you help what am I doing wrong? Thanks 😊
thanks for the update ♥
On Mac here. Since the latest update I've been having UI issues when going into build mode in penthouses. Build/Buy never appears and the button to go back to Live mode is glitched.
Hi yes, it's a bug I'm aware of and currently fixing it :) you can temporarily remove the BB - Lot Info - Text file in the GFX folder to use the build mode while I work on the file ^^
Thank you so much for the quick update, I also noticed that if build mode is glitched on penthouses with vacation rentals. I encounted the error when I tried to change the lot into a nightclub.
Thank you so much for the update!! I did want to point out that clicking on the "open profile" on any sims will not show the new lovestruck stuff and prevent the UI from opening again cueing random music. I've reinstalled multiple times to no avail. I will check to see if more cas traits is conflicting.
Hello, thanks for letting me know! I did able to reproduce the problem and will be working on fixing it asap. I'll update the main mod later and upload the updated file on this post so you don't have to reinstall the whole thing :)
THANK YOU so much for the update!!!
Hello! I love this UI mod but I'm having one problem with my additional phone app icons. I added all of the icons for the mods I have, for example the Wonderful Whims phone icon, but the icons don't seem to change when I go into game. Is this a known problem or did I install something wrong? Any help is appreciated!
I just installed this mod in my game, and it looks amazing, but the tooltip background remains white. I've already eliminated all the mods known to conflict. Does anyone know of any other mods that might cause a conflict? Thanks.
The game updated yesterday, will you update the mod for this version? When should the update be released?
Give them time. Stop rushing creators.
UI Cheats Extension has been updated to v1.40, will a new version be available to be compatible with that? Thanks so much for creating such a cool mod!
Hi! Yes, I'll be updating my mod to fully work w/ v1.40, though from the brief test I did, there doesn't seem to be any issues if you update the UI Cheats mod. You just won't have access to the new scenario goal cheat added to that mod.
ahhhh I've been checking back every week for an update im so excited!! (ik im late lol) incredible as always, thank you <3
I just wish there were phone icons for basemental and healthcare redux's phone app too ;-; its an eyesore on my phone now that i have all these cool icons!
This is the best, thank you SO much. My eyes also thank you from the blinding brightness of the default UI 😂
WOOHOO! I feel like today is my birthday and you gave me a BIG present! You were a little quiet there for a while and then you dropped this awesome update on us! FANTASTIC WORK AS ALWAYS! Thank you so much! I did not experience any of the issues mentioned by T Kai. I only had one issue with TOOL (which I never learned how to properly use) so I removed it and everything functions as expected. The included readme tells you what to do if you use any conflicting mods. The only thing I could wish for is that when you choose to "start" a new game; the screen would turn BLACK instead of white when loading CAS for the first time. I certainly hope that is something achievable. This is an amazing achievement on your part, vyxated and I hope this draws in more supporters for you.
hehe thank you so much 😄 and yeah, if you use TOOL you'll need to remove the Dialog standalone packages in the tool folder since they override the same files that the TOOL mod have. Unfortunately I've no idea where the files responsible for the new game transition are located at x) I'd love to edit that as well since it's the most blinding lol
sorry, just tested the new version (deleted old version + cache) and for some reason: • the main menu now is back in Light Mode with the new update (tested the old version again & it makes it dark just fine) • the audio controls are almost invisible, because they got so dark (tested old version and controls are still visible there) • in the environment and pack settings, all pop-ups are bright green (don’t know if it was meant to stay like this) • all pie menus are back to white • the sim profiles are back to white again • in the buildbuy mode, the lot type line shows up as light blue • in the split from household and move, the transfer funds section is back to light blue tested again with old version and all of these points are showing up as they should, so i wonder if there are just files missing in the new version?
heyo :] file wise, no resources (dst images & scaleform gfx files) have been removed, just separated into 2 packages. From what I can tell, some of the points you mentioned are caused by removing the files in the 00_Additional Files folder (particularly the More Traits in CAS & Smarter Pie Menu folders). Can I ask if you removed any files/folder in the folder I mentioned? As well as other mods you currently use that I listed in the Known Conflicts mod list.
Thank you so much! This is amazing! 💜 🖤
YOU ARE INCREDIBLE, thank you so much!!
