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October 1, 2024

Approaching the end, but still a bit far

Hi everyone!

I'm starting to write day 5. I said early October at best in a previous post, but I didn't progress as fast as I could the past two weeks. I wrote three scenes, which are the most important ones in Chapter 2. Therefore, I needed them to be perfect for me before I could move on in peace. Which I tend to think they are now.

With this time taken, I'm now considering cutting a day off from this update to speed the release. I'm still ahead of schedule since I said during October, but I'm growing impatient to hear from you.

Furthermore, I didn't make that much progress for a reason you're going to like: I added lots of QoL features in the game code. Tooltips, new dialogue boxes, more responsive sections of the game, etc. In terms of code, this is the best update by far, and Seven Sins really steps up! Huge shout-out to Wiijah, the developer helping me. He saved me days of work.

The walkthrough is still on hold until I finish this update. I think I'll end it during the early access week, so it can go ready for the public release.

Take care, everyone, and I will reach out to you the sooner I can for good news.

Lianland.

Comments (5)

L
Lianland · October 1, 2024

Hey! Just to clarify: when I said cut, I meant postpone a day to next update. Not completely erase it. However, both here and on Discord, people seems to prefer if I keep things as they are. If everyone is fine waiting a bit more, it is settled!

T
Tacofarm2008 · October 3, 2024

Me totally thinking ahead for Halloween and Christmas and new years themed content 😆

J
John Tavner · October 1, 2024

Idm waiting. Work at your own pace, you can’t rush quality!

T
Tacofarm2008 · October 1, 2024

It's never good to cut content because of a rush

T
Tacofarm2008 · October 1, 2024

@lianland we'll wait don't cut a day