MindWare Has a New Logo!
As you may have noticed since Public Hotfix 2, MindWare has a new logo, and it's glitchy by design!
Because of how I test and play the game during development, I often jump directly into specific passages or prepared save states. As a result, I hadn’t properly visited the main menu in quite some time.
When I finally did, I was honestly a little disgusted by the unpolished logo sitting in the top-right corner. Once I started looking more closely, I also noticed misaligned social icons and several other minor presentation issues that had no place being on the first screen players see.
Once the new logo was finished, I decided to keep my designer hat on a little longer and finally redesign MindWare’s game-description pages on TFGames and itch.io.
Both pages now use the updated branding, current screenshots, and a more polished structure. My own website still needs the same treatment. Fortunately, with the new branding, layouts, and updated screenshot library already finished, that should be a piece of cake... but it can wait a few weeks while I get back to working on the game itself.
So, what do you think of the new logo?
Comments (3)
It looks cool, but I hope you'll focus more on the further story content/aegis storyline. instead of another not that necessary hotfixes.
I will! There's one more Latex Maids update ahead of us, and then it's back to the main story (and other storylines).
I love it and I love you
