Castle of Vice – Development Diary #2 (Trap Sequences)
Hello everyone,
As I mentioned in the previous developer diary, in this one I’ll share some details about a new type of erotic sequence that will be introduced in Alpha 0.3: the trap sequence.
This sequence will trigger when you fail certain new exploration events that are also being added in 0.3. It will play similarly to combat erotic sequences; however, enemies will appear after the trap is triggered and perform erotic actions on Annelise.
Once you escape the trap, you’ll need to fight those enemies in a normal battle, so keep that in mind if you plan to fail an event just to see the new sequence.
The goal of this new type of sequence is not only to expand the available erotic content, but also to explore new poses and situations that combat sequences can’t, while providing a quicker way to farm erotic experience.
Right now, we only have one trap sequence available, but we are planning to add more in the future.
That’s all for now! I’ll leave the explanation here so you can experience the sequence yourself once version 0.3 releases next month.
Also, I’m not sure yet if I’ll do a second dev diary post this month, since I’ll mostly be focusing on rewriting code for this new type of sequence. However, if I manage to add a few of more content, I’ll post another diary.
In any case. Thank you for taking the time to read this post, and enjoy the rest of your day (or night)!
