What is coming in build 0.15, part 1.
Hello everyone!
I hope you had a nice weekend.
I have information regarding the next part of the story for today's behind-the-scenes. As I shared in the previous post, the story was put on hold until we could advance the progress in the first brothel scene since it will be used as part of the story. Fortunately, we have made enough progress to work towards implementing it for build 0.15.
To delve into specifics, this scene will have 3 different variations, and each will be selected based on Eilayda's sexual experiences. Also, since this can be triggered as part of one of the main missions (searching for the object keeping the barrier), I am working on implementing a method to avoid this scene altogether in case you are playing a ‘pure’ run with Eilayda.
In addition, the conversations for when you first enter the brothel, accept a job there, or discuss with the manager the possibility of looking for the object that is keeping the barrier will also change depending on Eilayda’s sexual experience. For example, if Eilayda's lewd level is 0 and she enters the brothel for the first time, she will react with repudiation and confusion to the introduction of the establishment by the manager; on the other hand, if her lewd level is 3, she will show interest in the idea of working there.
As you can tell by all this, there is much work to do here to prepare for different scenarios (including the lewd level 3 that is still a few months away), so my current objective is to make this work well and feel natural for each one.
Well, that is it for this post. But before ending, let me share with you the new sprite for Eilayda that will be used during this next part of the story:
We will also change her standing illustration, but I’ll discuss that in the next behind-the-scenes post.
Take care of yourself, and as always, thank you very much for your support. Have a nice week!
Comments (1)
Neat, keep on truckin'. I can hardly wait.
