Dev Notes - 2025-10-12 - Plugging Away
Hey everyone, hope you are doing well and getting ready for spooky season. I have been AWOL a bit because my job has been absolutely crazy recently, along with a few family related events. I have not been doing as much, but I have bgeen doing something. Whenever I have had time, I have worked on upscaling the game. Also, tonight I got my dtride back a bit and put in a lot of work, completing the MC and Soumya scene posing, so I will be rendering those shortly. I really want to finish that set and then start on new story. I know I still need to add Joseph scenes, but I really need to progress the story and come back to add permutations as I have the time. This branching was really the worst idea, especially for a first game. It is simply too much to have more than two branches.
So, I am going to get these Soumya scenes completed and scale the rest of the game and get a version out to senior directors and then otherwise. The game is going to be a bit bigger, but, I think my obsession with keeping the file size small has made me take too many cuts to quality.
I have also been playing some other games out there and I think that is why I am really thinking about the resolutiuon and size. It is good to see what is out there and to see how you can up your game.
Comments (2)
Do you still plan on giving Andy screen time as well with the new scaling?
So, with the scaling, I don't think she will get new scenes immediately, but I am sure she will make another appearance.
