March 11, 2026

🔥 World Generation & New Mechanics (0.4.0 Preview)

We’re currently working on a major gameplay update, and this time the focus isn’t on adding new characters — it’s on making the gameplay itself deeper, more varied, and more interesting.

Here’s a small look at what’s coming.

💀 World Generation

At the very beginning of the game, you’ll be able to choose any of the available worlds.

After that, the game will automatically generate a unique sequence of worlds and characters.
This means there will no longer be a fixed progression — every new playthrough will feel different.

Already implemented:

  • Starting world selection

  • Random world sequence

  • Random character sequence

Planned systems:

  • Random craft generation

  • Procedural price generation

  • Dynamic game balance generation

😵‍💫 Character System Rework

We’ve also started transferring characters to a completely new system.

Changes so far:

  • Fully reworked rig (now optimized)

  • Improved breast and butt physics

  • Characters now react to thrust speed and force

  • New shader that draws discharge effects

  • Procedural character animations

This should make interactions feel much more dynamic and responsive.

👀 Character Preferences

In version 0.4.0, simply thrusting in and out won’t be enough.

Each character will now have individual preferences and behavioral factors.

The auto-penis system has also been expanded.
Instead of only changing speed, there will now be three different modes:

  • Hard auto-penetration

  • Fast auto-penetration

  • Gentle auto-penetration

To reach orgasm, you’ll need to adapt to each character’s preferences.
Choosing the wrong mode might not increase pleasure at all.

⚡ New Mechanics

Because every character has unique preferences, your goal will be to analyze their behavior and find the perfect settings.

Another mechanic introduces orgasm minigames.

Sometimes when a character reaches orgasm, a minigame will appear.

If you complete it successfully:

✨ Your loot will multiply.

More minigames are planned for the future.

🌙 Mood & Fatigue System

Characters will also have:

  • Mood

  • Fatigue

These factors will affect performance and loot rewards.
I also plan to expand this further into relationship development with each character.

That’s all for now.

This update is shaping up to be one of the biggest updates the game has ever received, and I’m excited to share more soon.

More details will come in the next dev posts 👀

Devlog (Vimeo)