Release V0.95 + Patch Notes (Fixed 01/06)
*If issue with HumpR/Flash2 mission. Has been fixed, updated MEGA link.
As we move onto the next phase of the game, here’s what you will find has changed in this patch. (The downloads are at the bottom if you're a TLDR'er / Mac versions will return soon).
I don’t really call it a V0.95 due to mostly being a CG overhaul, but some changes code based, event based, and other logical changes have happened which warrant a V0.95 version. There is not any new major gameplay. A small rewrite for Park1, School 1 and Flash 1.
New CG model
I know many will be disappointed with some of the changes of CG/Model, but this is the direction we’re going in, that will be the character model. I know some will disagree, but at the end of the day I'm making this for fun and I want it to stand out. There is a lot more behind the scenes why this character model is more plausible, less chances of errors and better limbs etc.
Warning
As always a new save will be needed, as date/stats/events may have been missed or changed from your current save.
Player Continue!
An option to continue the game has been added at the end of the game under completion.
Recall Room / Mission Help Room
The Recall Room will not reflect the new CGs as there is a new system planned to replace this, with a new layout which is easier to understand in regards to mission help. This new area is in draft/planning, but it doesn’t make sense to work on it until the new CGs are done, so it can all be done in one go. Please don't report any issues with the Recall Room/Mission Help Room. (Unless it is game breaking).
Tutorial-Intro option
Refreshed streamlined tutorial offering a Skip to first night option and a full introduction (The introduction map scenes are still old, and this will be changing, introducing a new intro which makes more sense in line with Bryn).
The refreshed tutorial offering more visual support in understanding the games mechanics with new CGs added.
What's happening with the CGs? The Graphics.
NOT all of the game has been converted to the new CG style yet and there will be a lot of inconsistencies with CGs. So please be patient during the process of new CGs. Please don’t report any CGs being wrong or mismatched (Unless they're the new CG style of course).
New CG old missions (Made with the new CG art style)
Face portraits updated
Tutorial Scenes
All 4 Caught events good and bad and aftermaths for each type
Caught and knocked by car
Caught 6 times Home District event
Flash 1 mission
Flash 2 mission
Library mission
HumpR 1 mission (all options)
HumpR 2 mission (both options)
Ending pregnant CG
Ending school toy CG
Ending max stats CG
Refreshed CG old missions (Made with better detail using the old now-abandoned obsolete model).
Adult Store event
Park 1
School 1
Caught Scenes and no Animations
Animations have been cancelled for now. These have been made using the old refreshed CG model. These can be found for fun in the Recall room to play at your leisure. I apologize for the time and funding used for animations, after redesigning all of the graphics as a side task, refreshed in the older CG style. I just realised how much of a slog it really was to work with, with missing fingers, out of position limbs (For example if an arm is behind the body, the hand might not line up naturally and appear much lower away inhumanely). Funding has been used now for membership of the current CG platform using the new character model, allowing me to quickly generate and buy more tokens, and the polish off any further details. It’s been so quick to turn around the new CGs and work through these. I will look at potentially getting animations back, but for now that will be shelved.
New caught CGs
Instead of caught animations. There is a still CG style added to the new caught scenes, understandably there was feedback some time ago that people wanted to skip them altogether after seeing them over and over. So I decided to overhaul and change a lot of them. Please report if any old caught scenes are still in place, they should all be removed fingers crossed. The new caught scenes are simpler, easier to get through. There will be no scene skip option as they will not be long, you’ll see ^.^ .
Different ending requirements
There has been a few questions on how do I achieve ending requirements, please find them below as of V0.95. These will likely change beyond V1.0 when there are more districts, missions, more time added etc.
School Graduation ending - Complete School 3 mission.
Pregnant Ending - Vaginal sex needs to be at a total of 13 and that will trigger it. Once triggered it is permanent, and Bryn’s character portrait will change in the Body Stats menu.
Max Stats End - Each stat V/A/O/T (each of the caught styles) will need to reach 10 each to unlock the ending.
Caught Famous Lifestyle Ending - Be caught at night over 30 times.
Thank you for keeping up with us here, V1.0 is very close.
What I consider for V1.0 completion is the following,
Game running correctly
The endings trigger correctly (pretty much the above point really)
The CG is all 'good' 'consistent' 'new style'
The new (better) introduction into the story.
Plans for Bryn's Adventure V1.0 is in the works and has been planned or a while. Patreon members can vote on priority missions for this release. This will be started very soon alongside all of the points working towards V1.0 above. I will be adding more voting powers for options within the game in due time.
Thank you ^_^ - B
MEGA Windows
Mega Mac
Comments (14)
Hey i know you told me the tool before but can you please tell me again the tool you use for cgs.
Is an andriod version possible? for chromebook
Quando è previsto il rilascio per la versione finale?
Q3 2025 :)
Currently started a new play through to see the new content, I am a big fan of the used condoms on body image. Will post again with more thoughts later.
Balcony and Flash1 are fixed, but Flash2 or School 3 files are missing. But overall really good modell! Just fix the Files :)
Yeah I'll get on that. Annoying, I might have to revert back to a change in cloud storage services. Caused me loads of problems
Fixed :)
Annoyingly if I work on my other device, edit photos. I go back to my Windows to compress, for some silly reason the cloud service I use, adds a (1) on the end of an image. I have no idea why.
Syncing issue, moved over to a different cloud storage platform and I run it all from that now. Fixing it shortly!
As Juno says below, balcony1a.png failing to load. Can't get past it. Can get off the balcony but the game sticks because the .png file fails to load. There are no .png files in img/pictures/ which is where the error message says the file ought to be, only RPGMVP files.
balcony1a.png error please fix it?
Ran into a glitch, I think? "Loading Error: failed to load img/pictures/flash1d.png" During Flash 1 mission. screen is stuck in loading error loop immediately after the scene. I'mma try a new install to see if it happens again. This is the new version. Edit: Oh and also flash1e seems to be missing, too. Looked at the folder, and flash 1a,1b are there, but not 1c,1d,1e
Wow it's because I capitalised the new letters and it didn't pick up during compression. It'll be fixed shortly.
