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July 18, 2025

Futariuum’s Gate - Weekly Devlog #7 🔮

Hello, FG fans!

This week’s work remains mostly focused on the game’s art assets. Nethuum is currently in the polishing phase of the Sphere scenes, fixing visual inconsistencies and adding extra details—especially to facial expressions, which are key to conveying the emotional tone of the story.

He’s also started sketching a new CG for a Violet scene, aiming to give it more visual and emotional impact. This addition is meant to deepen her character and enrich the narrative experience.

At the same time, Nethuum is compiling a reference board and brainstorming ideas for extra CGs, which may be used for optional events or possibly a side quest that is still in early conceptual stages. If greenlit, this quest would explore subtle themes that tie into the main story while expanding the worldbuilding.

We’re also reviewing ways to optimize and unify existing assets, ensuring visual consistency across the board. This includes tweaking color palettes, silhouettes, and lighting so that all elements blend seamlessly together.

On the backend, we’re running small integration tests to make sure the new CGs and visual variations perform well in the game engine, avoiding bugs or performance issues.

See you in the next devlog! ✨

Comments (2)

K
Killer king.04 · July 19, 2025

Please let maya go to bed to fully recover health or use the protective status in the random dungeon

G
Gloomy Washer · July 19, 2025

Noted. We'll add this suggestion to our planned features. - Nethuum