New Stage Development Update
Hello, this is Redspike.
It’s been a while since I last shared a development update.
I’m glad to finally bring you some news — a new labyrinth with a fresh concept is slowly coming together, and it’s getting close to a stage where I can start showing it off.
The labyrinth I’m currently working on is something I’ve wanted to add since the early days of development. It’s always been one of those stages I felt had to be included someday.
New Labyrinth
This new labyrinth is set underwater and is designed to offer a different gameplay experience from the previous stages.
Unlike earlier labyrinths, this one focuses on giving the player more freedom to move around.
I’m designing the map with exploration in mind, aiming to make the underwater environment feel more open and enjoyable to explore.
There will also be various new monsters, environmental hazards, and special mechanics that are unique to this underwater stage.
Because of this, the overall gameplay here should feel noticeably different from what you’ve played so far.
New Monsters
New monsters that live in the underwater labyrinth are also being worked on.
Just like the enemies you’ve seen before, these monsters won’t rely on simple attack patterns.
Each one is being designed with unique behaviors and distinctive attack styles to give them their own personality.
In addition to the new stage, some new monsters will also be added to existing stages,
so I hope you’ll look forward to that as well.
About Steam release
Additionally, I’d like to share an update regarding the Steam release.
Nakara’s wishlist count on Steam has been growing faster than I expected, which I’m incredibly grateful for.
Because of this, my publisher and I have been discussing how to give Nakara the best possible chance on Steam.
After careful consideration, we decided that participating in Steam Next Fest, which will be held in February next year, would be meaningful—even if it means adjusting the release schedule slightly.
As a result, the Steam version of Nakara is now planned for release in early March.
I know this means a bit more waiting for those of you who are looking forward to the Steam version, and I truly appreciate your patience.
I hope that Steam Next Fest will allow us to introduce Nakara to many more players.
I’ll keep sharing development updates as work continues.
Your interest and support really mean a lot to me.
Thank you, as always.
Comments (22)
Please include new boss characters and new scenes.
damn these designs are amazing
Try different sectionsmaybe a part where ur character turns into a merman and has too do a puzzle too proceed, iff u want idea 4 that Red KH 1 and 2 did it quite well
This looks quite cool also is there any plans for an unlock everything button for lazy people that unlocks all the h scenes?
Additionally would you still be working on the patreon version aswell
When do you plan to finish the final ending?
Add a sky labyrinth maybe
Hey that's a good idea. Maybe like platformer level, if such vertical movement concept succeed.
Alright, I will wait for this game on Steam for three months. 😇 Additionally, please strengthen the "exchanger"—it’s likely the weakest in the current buff ring.
You are that keeps on giving!
As others have said before I think I should buy your project on steam too! (Don't you dare use it as an excuse to work yourself too hard though! Just go your own pace)
I think I will buy the game again on Steam just to support you ( and also because I'm too lazy to deal with files lol ). Keep up the good work.
Really looking forward to this one! Shark girls! 🥵🔥
Damn, I love the underwater direction, girl are hot as usual (sharkgirl's tail might be a bit distracting, depending upon the position). I do hope we get to see a few more exposed breasts this go-round. Many of the previous enemies kept their tops on. Maybe even a second viewing option for the previous girls as well (many only had one). Anyways, pumped to see what you put out. Amazing game so far. Top 2 or 3 nsfw games I've ever played.
This will be marked in red on the calendar.
Wow that's a lot of girls!
yo that environment looks very pretty ah, a shark girl! the others girls are lovely too
So cool!
Please dont forget the slime girl in the new zone i found in game .ini slime girl monster but not implemented yet also a empty cage where i guess should be the slime girl i guess :D
You are cooking, chefs kiss always great to hear from you
Always happy to receive news about this Game. Keep up the good work! Love the new Monster designs.
Good stuff, take your time, we'll be happy when you put your heart into it
