Test Build 0.3 Patch note Preview
*New Content and Features*
A fearsome being is sealed beneath this Temple Guardians of the Desert protected for hundreds of years. Lamia Guards and "Sandwitches used to keep the place safe from Outsiders. But now they become Hunters catching Survivors for magic. Collect all Rings by going through Temple's perilous, endlessly shaping Maze.
- New Monster: Lamia Guards
They're tough Lamias that slither quickly and launch powerful Energy Projectiles.
- New Monster: Sandwitches
Sandwitches are capable of casting Ground Runes and a fierce Sandstorm. The Runes are spawned by predicting the Player's movement, causing a Sandstorm soon after.
Victor have finished researching the Labyrinth and managed to bring a bit of order to it.
If you talk to him, you can select the levels to start off first depending on the one previously cleared.
The progression has changed as in, when you clear the level, you'll be moving onto the next instead of going to Sanctuary.
Victor has improved the Cells with environments suitable for each Monster, and recently discovered a Statue that possibly could read Ernest's memory.
*UI and Visuals*
ESC key Menu and the Settings now can be selected with Arrow Keys and W, A, S, D Keys.
*Bugfix*
Fixed the crash when you're fighting with an Arachne.
Comments (6)
Sorry for the censorship, this is for public post so I had to follow the community guidelines. 😥
Consider it incentive to download the next update ;3
the statue looks so cool
FUCK YEAH CHOICES!!!
is it in this post or the next one?
This is a preview post about ver 0.3. Uploading will be in the next week.
