🛠️CC Maintenance, Routine Troubleshooting & Post-Update ChecklisCC 日常維護、故障排查與版本更新後檢查事項
This guide can be used both for routine troubleshooting and as a maintenance checklist after major game updates.
本教程既適用於日常遊戲錯誤排查,也可作為大型版本更新後的維護與檢查清單。
Following the June 30 game update, some players have reported crashes, loading issues, UI glitches, missing content, unusual lag, and other compatibility problems. Reviewing your Mods folder may help identify possible causes.
6 月 30 日遊戲更新後,部分玩家反映出現遊戲崩潰、加載異常、UI 故障、內容缺失、異常卡頓及其他兼容性問題。檢查 Mods 文件夾有助於定位潛在原因。
Not every issue is caused by Custom Content or Mods. However, outdated script mods, UI mods, CAS mods, ReShade installations, cache files, and older merged packages are commonly reviewed whenever the game becomes unstable or receives a major update.
並非所有問題都由自定義內容或模組引起。但當遊戲出現不穩定情況或進行大型版本更新後,過期的腳本模組、UI 模組、CAS 模組、ReShade、緩存文件及舊版 Merged 合併包,通常都是需要優先檢查的項目。
The following steps are general troubleshooting recommendations based on commonly used Sims community practices. They may be used whenever you experience random crashes, loading problems, UI errors, missing content, unusual lag, or general game instability.
以下內容根據 Sims 社區常用的排查方法整理,可用於處理隨機崩潰、加載問題、UI 錯誤、內容缺失、異常卡頓或整體運行不穩定等情況。
🛠️Maintenance and Diagnostic Tools|維護與診斷工具
1. Update Script, Gameplay, CAS, and UI Mods
更新腳本、功能、CAS 與 UI 模組
Make sure all script, gameplay, CAS, and UI-related mods have been updated to versions compatible with the current game patch.
請確保所有腳本、遊戲功能、CAS 及 UI 相關模組,均已更新至與當前遊戲補丁兼容的版本。
Common examples include:
常見模組包括:
MC Command Center (MCCC)
TOOL
Better BuildBuy
UI Cheats Extension
More Columns in CAS
Other TwistedMexi mods
Any other .ts4script, gameplay, CAS, or UI-related mods
其他 .ts4script、遊戲功能、CAS 或 UI 相關模組
Outdated script or UI mods are often among the first items recommended for review after a major game update.
大型遊戲更新後,過期的腳本或 UI 模組通常是優先排查項目之一。
2. Check ReShade
檢查 ReShade
Make sure your ReShade installation is compatible with the current game version and graphics API.
請確認目前安裝的 ReShade 與當前遊戲版本及圖形 API 兼容。
Temporarily disable ReShade to determine whether ReShade, shaders, add-ons, or presets are contributing to crashes or instability.
可以暫時禁用 ReShade,以確認 ReShade、着色器、附加組件或預設是否與遊戲崩潰或不穩定有關。
If the game becomes stable after ReShade is disabled, review your ReShade version, shader packages, add-ons, search paths, and preset configuration before enabling it again.
如果禁用 ReShade 後遊戲恢復穩定,請在重新啟用前檢查 ReShade 版本、着色器包、附加組件、搜索路徑及預設配置。
3. Review Large or Older Merged Packages
檢查大型或舊版 Merged 合併包
Open your Mods folder and sort all .package files by Size — Largest to Smallest.
打開 Mods 文件夾,將所有 .package 文件按大小從大到小排序。
Review merged packages that are unusually large, very old, unfamiliar, or difficult to identify.
檢查體積異常大、年代較早、來源不明或用途難以辨認的 Merged 合併包。
If a merged package cannot be opened or unmerged with Sims 4 Studio, back it up and temporarily move it outside the Mods folder for testing.
如果某個 Merged 文件無法使用 Sims 4 Studio 正常打開或拆分,請先備份,再暫時移出 Mods 文件夾進行測試。
Whenever possible, use standalone files provided by the original creator. Standalone files are generally easier to update, replace, and troubleshoot.
在條件允許的情況下,優先使用原作者提供的獨立文件。獨立文件通常更容易更新、替換及排查問題。
Why Check Older Merged Packages?
為甚麼需要檢查舊版 Merged 合併包?
Some older merged packages may contain outdated, duplicated, conflicting, or incompatible resources after multiple game updates.
部分較早製作的 Merged 合併包,在經歷多次遊戲更新後,可能包含過時、重複、衝突或不兼容的資源。
A large merged package may contain content from multiple creators or releases, which can make it difficult to identify, update, or remove an individual problematic resource.
大型合併包可能包含來自多位作者或不同時期的內容,因此一旦其中某項資源出現問題,便較難單獨識別、更新或移除。
A merged package is not automatically broken because it is large or cannot be unmerged. It should be treated as a troubleshooting priority only when the game is experiencing related issues.
Merged 文件並不會因體積較大或無法拆分,就必然代表文件已損壞。只有在遊戲出現相關異常時,才需要將其列為優先排查項目。
4. Clear the Game Cache
清除遊戲緩存
After removing or updating Mods and Custom Content, delete the following file before testing the game again:
移除或更新模組及自定義內容後,請在重新測試遊戲前刪除以下文件:
localthumbcache.package
The game will automatically generate a new cache file the next time it starts.
遊戲會在下次啟動時自動生成新的緩存文件。
5. Test in a Clean Environment
在乾淨環境中測試
If crashes or loading problems continue, temporarily remove recently added Mods or Custom Content.
如果遊戲仍然出現崩潰或加載問題,可以暫時移除最近添加的模組或自定義內容。
Test the game in a clean save or on an empty test lot if necessary.
必要時,可以使用乾淨存檔或空白測試地塊進行測試。
Reintroduce files gradually in smaller groups to identify which file or group of files is associated with the issue.
將文件分成較小批次逐步放回,以定位與問題相關的具體文件或文件組。
When necessary, use the 50/50 method by dividing the suspected files into two groups and testing each group separately.
必要時,可以使用 50/50 二分排查法,將可疑文件分成兩組並分別測試。
Community References
社區參考資料
The following resources contain technical guidance and public community discussions related to Custom Content troubleshooting:
以下資料包含與自定義內容故障排查相關的技術說明及公開社區討論:
EA — June 30, 2026 Game Update: You Called, We Answered — Fixes & Improvements
EA|2026 年 6 月 30 日遊戲更新及補丁說明。官方頁面列出本次遊戲修復與改動,可用於說明版本更新後進行故障排查的背景。
Sims 4 Studio — Identifying Corrupt or Bad Custom Content
Sims 4 Studio|識別損壞或異常的自定義內容。帖子介紹了常用的 50/50 二分排查方法。
EA Forums — Mod & CC Issues: START HERE
EA Forums|模组与 CC 问题总入口。按照崩溃、无限加载、UI 错误、CAS 异常、建造模式问题等症状,链接到相应排查资料及当前版本失效列表。
EA Forums — Broken and Updated Sims 4 Mods and CC: Patch 1.125, June 30, 2026
EA Forums|6 月 30 日 1.125 版本后,失效、过时、已更新及存在已知问题的模组与 CC 汇总。比静态的“问题 CC 黑名单”更适合作为版本更新后的检查入口。
Sims 4 Studio — How to Un-merge a Merged Package
Sims 4 Studio|如何拆分 Merged 合併包。帖子說明了使用 Sims 4 Studio 正常拆分合併包的操作流程。
Sims 4 Studio — Sims 4 Studio Not Unmerging Files?
Sims 4 Studio|關於大型 Merged 包無法正常拆分的案例。帖子中的合併包接近 2GB,曾引發不兼容提示,拆分時顯示包內包含 0 個文件;討論亦提到大型合併包會增加更新、衝突排查及損壞 CC 定位的難度。
Sims 4 Studio — Un-merging Packages Not Merged With S4S?
Sims 4 Studio|關於非 Sims 4 Studio 製作的合併包。此類文件可能缺少 S4S 用於自動拆分的 Manifest 資源,因此無法通過標準 Un-merge 功能還原。
Sims 4 Studio — “It Was Not Merged With a Version of Studio That Supports Unmerging”
Sims 4 Studio|關於部分舊版合併包無法拆分的技術討論。帖子提到可在 Warehouse 中檢查是否存在 S4S Merged Package Manifest;缺少該資源時,Sims 4 Studio 通常無法自動拆分。
Sims 4 Studio — Merging Files: Advice
Sims 4 Studio|關於合併 CC 文件的管理建議。討論涉及遊戲更新可能使部分 CC 失效,以及合併包在批量修復、更新和定位問題時帶來的額外維護成本。
Reddit — Unmergeable Files
Reddit|關於多種無法拆分的 Merged 文件的社區討論。包括 DECOR0822.package、SURFACES_0802.package 及其他合併包。內容涉及舊版合併機制、缺少 Manifest、尋找原作者獨立文件,以及部分包內可能存在缺失 Mesh 的情況。該帖不只討論單一文件。
Reddit — Delete the DECOR0822 File If You Have It
Reddit|玩家移除 DECOR0822 後的加載速度與穩定性反饋。該帖屬於玩家個人及社區經驗分享,不是 EA 或 Sims 4 Studio 的官方結論。
Sims 4 Studio — Headline Effects Cheat Disables Light Adjustments
Sims 4 Studio|使用 headlineeffects off 后,点击灯具的颜色和亮度调节选项可能没有反应。这个情况不一定由 CC 导致,应先恢复 headlineeffects on 测试。
Note: This notice provides general maintenance and troubleshooting information. It does not mean that every large merged package, ReShade installation, or script mod is problematic. Results may vary depending on each player’s game version, Mods folder, hardware, and individual setup.
*說明:*本公告僅提供通用維護及故障排查信息,並不代表所有大型 Merged 合併包、ReShade 或腳本模組都存在問題。實際結果可能因個人的遊戲版本、Mods 文件夾、硬件及安裝環境而有所不同。
