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May 28, 2026

Coming in 0.3.0: spot your type, pin your favorites, hide the rest

Hello everyone!

I've built some small quality-of-life features to help you keep track of the cast at a glance.

In the next update you'll see a few new markers next to NPC names, both in the right sidebar and on the phone's Messages tab:

  • A flame icon appears next to anyone your character finds at least "very attractive", so your type stands out the moment you walk into a room.

  • A pinpoint icon marks NPCs you've pinned from their Character Sheet, handy for the ones you actually care about.

  • Names of NPCs you've muted are dimmed wherever they show up, so the people you'd rather ignore fade into the background instead of crowding the list.

Hope this will make navigating the town feel a little less noisy. Have a great day!

Comments (4)

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Xaviarfidel · June 3, 2026

Hey! Sorry ahead of time for the big message but its just some personal notes from play-testing the game (I have only played about thirty days between different characters so I'm not sure if the following is actually accurate 100% or if all these notes are relevant but this is what I gathered from play testing - also this is just some helpful, optional insight from a supporter that likes to see improvement in the game so take it as feedback because that's all it is meant to be, not trying to come across like an ass lol. I understand the game is early in development): When customising the gender-ratio for the world it would be more helpful to say 100% Male or 100% Female then always '0%-100% M'. Honestly this is rather personal and the way you have it works perfectly fine. Some insight on sexual endurance in the game - since whenever starting the game you seem to always start with only being able to climax once per sexual encounter despite gender: Realistically this shouldn't be the same between Male and Female. Female should be more likely to orgasm multiple times. Not a big deal. However, maybe there could be a separate slider to allocate points into a 'sexual endurance' skill that would ultimately impact this? The only reason I mention this is because in most situations any character at the start will most likely climax before their partner and because its once per encounter it means many of the first encounters end up being unsatisfactory for the other person. Also on this note; after unsatisfactory sex it doesn't seem like it affects the relationship at all? So, it just makes me wonder what the point of sex being unsatisfactory or satisfactory if it doesn't actually affect any measurable metric in the game? Also should the 'virgin' trait actually be removed on the first sexual encounter? And especially for a female? What if there was no penetrative sex during the encounter? Just something to consider since losing the virgin trait after only kissing to orgasm seems funny. Also, not sure about anyone else but deleting saves doesn't actually delete saves. Upon starting a new game or simply closing and reopening the game restores any saves deleted prior. Gets a bit hard to follow saves when I have multiple folders called 'test' lol. With that being said, you can actually delete the saves by going directly to the saves folder which for me is under AppData then in Roaming and the folder will be called 'com.lifeadventures2.game'. You will find the saves folder. However, the save-names won't be what you described them as in the actual game. You will have to match the date and time of the save you want to delete with what is in the folder or forfeit your beautiful game data. So be careful. (You can always just cut and paste the game data into a different folder before permanently deleting as well - if you feel like being on the safe side). Also, seems that the amount of NPC's in the game is hard set to 304. That's actually fine. Decent number that I'd be fine with but maybe adding a way to choose your own amount of NPC's in the game would be better then a set amount? That is what I got so far from my play-tests. Would have been done sooner but I have other things to do like uni work which admittedly I should be doing right now. So ciao ciao. Until next time.

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NomadFunbite · June 4, 2026

Hey, thanks so much for taking the time to write all this up. I really appreciate it. Quick heads up: you were playing 0.2.0, and a good chunk of what you flagged is already sorted in the upcoming 0.3.0. Let me go point by point. Gender-ratio label ("0%–100% M"): Fair point, I'll change this for 0.3.0 so it reads more clearly as a Male/Female split rather than a one-sided percentage. Sexual endurance / climax count: You're right that you start capped at one climax per encounter, that's intentional as a baseline. A couple of things worth knowing though: - NPCs already vary by anatomy under the hood, women can roll a higher max climax count than men, so they're not all locked to one. - For the player, there is a way to raise your ceiling: build very high affection with Arnold (the librarian) and he'll gift you a consumable book, "The Art of Cumming." Reading it permanently raises your max orgasm counter by one. Unsatisfactory sex having no effect: It actually does affect affection, but I think you may have hit a case where it doesn't apply on certain scene endings. I'll look into this, sounds like there's a gap where the penalty silently drops in some paths. Virgin trait removal: Fixed in the upcoming 0.3.0. Deleting saves not actually deleting: Fixed in the upcoming 0.3.0. Choosing the NPC count: The 304 number is basically the ceiling for now, since NPCs draw from a finite pool of names and 300 generated is about as far as that pool stretches without repeats. So I'm going to leave it fixed for the moment, but it's on my radar for when the name pools grow. Thanks again for the thoughtful notes.

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Bernd Tron · June 1, 2026

Very nice, thank you for the "basket delete" possibility! :) Could you say, when this version is ready for download?

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NomadFunbite · June 2, 2026

It should be published in about 2 weeks ! :)