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Jpmaggers

@jpmaggers
0 bookmarksindexed Sep 14, 2026updatedlast updated Oct 1, 2026importedlast imported Oct 1, 2026
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Current State Of Development
Hi everyone ^_^ I've been quieter than intended, so wanted to just give a quick update on the state of the project. Thank you for your patience, after what I mentioned in the previous update I took a little time off before returning to work. Since then I've been working hard on the big 0.6.0 update,
Sep 25, 2026 0 1
Build Progress Update
Hi everyone ^_^ Having realized I've been quiet for a few weeks, I thought I should just do a quick progress update. I'm also including a short poll, as there's something I can't fully make my mind up on and wanted to get some feedback. To start, my apologies for the lack of updates, the last couple
May 22, 2026 0 1
Brief Update on Build 0.6.0 (Update 1)
Apr 13, 2026 0
Short Term Plans (April 2026)
Apr 6, 2026 0
Brief Update on Build 0.5.28 (Update 1)
Jan 23, 2026 0
Brief Update on Build 0.5.27 (Update 1)
Dec 13, 2025 0
Quick Update
Hi everyone ^_^ Just a really quick update, because I've realised that I've been quiet recently. Development is going okay, but I think I'm being a bit picky and am trying to put out too large of a build. Currently, the dev build contains; the info window changes (including a full ending and quest g
Nov 24, 2025 0
Development & Avatar System Update
Nov 4, 2025 0
Brief Update on Build 0.5.26 (Update 1)
Oct 20, 2025 0
Finally Finished
Hi everyone ^_^ The build is finally complete and compiled! This has taken way longer than expected, including an extra delay from when I thought it was finally complete. To not get too into detail, this build has been a bit of a pain between all the external delays, major bugs, engine issues from t
Oct 14, 2025 0
Schedule Plans Going Forward
Hi everyone ^_^ Writing/development have been going better over the last couple of weeks, with the next build being about half a scene away from completion, so I wanted to give a quick heads-up about that, along with my general schedule plans going forward. I'd also like to thank all of you who are
Oct 2, 2025 0
Planned UI Updates
Hello everyone ^_^ Due to some ongoing major bug fixes, development has continued on the slow side, so this week I've instead decided to outline some of my ongoing plans for the game here to gauge the feelings of the community and explain some of where my current attention is going. So, to start wit
Sep 10, 2025 0
Quick Update (2nd September 2025)
Sep 2, 2025 0
Quick Update (4th August 2025)
Aug 4, 2025 0