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June Update
Hey, all! We have some great updates to share. Let’s start with a big one – Bloodcrave will be released on Steam and other platforms on August 14, 2026. Remember to wishlist it on Steam if you haven’t done it already: https://store.steampowered.com/app/2312370/Bloodcrave/ Regarding the Patreon updat
Jun 28, 2026 0 2
August Update
Hello, Here is a monthly update. First of all, we're sorry for the delay of the new build. That build includes rework of the relationship mechanic that will require restarting the game, so we want to make sure it works perfectly before we roll it out. The thing is that it requires adding new trigger
Aug 5, 2025 0 1
Progress Update
Recently, we have been working intensively on coding new features and improving existing ones. One of the improved features is Perspective Change, which we currently use only in a scene with Kiana and Nova. We added support for our new animation system to it, so now you can switch perspectives with
Jun 25, 2025 0
June Update
Hello Everyone! The month of May is over, and all major scenes from Week 2 are now in the game. The only thing left to do is add the missing routes and polish them. In the next update, we'll add the first new scenes from Week 3 (Twins), but they'll be accessible through the Extras menu. We want to w
Jun 2, 2025 0 1
Devlog - May 2025
Hello Everyone! We have some news to share, and we also want to update you about progress in development. We’ll also adjust the release schedule a little. Stretch Goals First, let’s talk about stretch goals from our crowdfunding campaign. New pledges are trickling in very slowly, so from them alone
May 18, 2025 0
April Update
Now that the Kickstarter is over, we decided to try a slightly different schedule—we'll be releasing small updates weekly on Saturday (a day earlier for Fiend and higher tiers) and one big update on the last day of the month (three days earlier for Fiend and higher tiers). We're still looking for th
Apr 6, 2025 0
Update
Mar 16, 2025 0
New Partial Build 0.1.13
Feb 17, 2025 0
New Partial Build 0.1.12
Feb 12, 2025 0
December Update
Hello Everyone, First of all, we’ll be releasing the new update this Tuesday. It’ll have new scenes with Violet, Emily, Cole, and texting with April. After this update, we’re going back to monthly releases. We want the updates to be more substantial, so we aim for the following update to be our bigg
Dec 7, 2024 0
November Update
Hello Everyone, We just released a bonus mid-month update, adding 3 CG scenes and a couple of regular scenes. Initially, we aimed to include two more scenes, but things took longer than expected. While we're still not satisfied with the speed of updates, we're working to make them more robust. Our m
Nov 20, 2024 0
October Update
Hello Everyone! So here is a new monthly update! First of all, we launched our Kickstarter. It was a lot of work, but we like how our Kickstarter pitch turned out. We also appreciate all of you who backed the project! The start was a bit slow as we're currently at around 20% of our goal; however, we
Oct 28, 2024 0
August Update
It's a new month, so it's time to reveal what's planned for Bloodcrave in the upcoming weeks. First of all, expect two new builds this month: one around the middle and another at the end. Also, at the end of the month, we'll launch the Kickstarter for Bloodcrave. If you haven't followed us yet, plea
Aug 3, 2024 0 1
June Update
Hello, everyone! Here is our monthly update on Bloodcrave’s development. Let’s start with the important stuff! The new release will be published next weekend. It’s taking us a little longer this time around because we are also busy preparing a new demo for the Steam Fest. This is an important part o
Jun 2, 2024 0 1
April update
We just finished Week 1, so here is an update on what to expect next. Just because we finished Week 1 doesn't mean there won't be any improvements to events that happened that week. We'll keep polishing scenes, adding voice acting, and so on, but you can use your save to continue the story in week 2
Apr 3, 2024 0
March Update
Hello, dear Fiends, We have just released a new build of Bloodcrave! This build adds scenes with Chloe, Emily, Sarah, and Erika. These scenes are not yet finalized, and a few things still need to be done following this release, especially as it relates to Erika’s scene (which is missing some new spr
Mar 9, 2024 0
November Update
We apologize for the delay in our update post. These past weeks have been incredibly busy for us. Exciting news: next week, we're launching our most extensive update yet, along with a public demo. We've brought on board a highly experienced editor and have completely rewritten our existing story. Wh
Nov 13, 2023 0 1
September Update
Hello Everyone, A new month starts, so it's time for a new post about what we plan to deliver. This month, we plan the following updates: Later this week: Virgil's feast. Monday (11.09): Twins update. Second half of September: The final Week 1 update. CG Art: While August's updates have focused more
Sep 4, 2023 0
About the state of the last update
First of all. It seems that the save system works fine after all. So feel free to play it now. Saves from before version 0.08 won't work, but any saves from that or a later version that should be fine. Still, if you encounter a problem, please report it. Also, please keep one save from the beginning
Aug 24, 2023 0 1
How Bi-weekly Updates Work
Hello Everyone, To start the week, I would like to explain how the updates will work from now on. The story of Bloodcrave takes place over the course of summer and will be split into 12-14 in-game weeks. We will be releasing updates more or less every 14 days, and it will take 2-3 updates to have al
Jul 31, 2023 0
Small delay
We're really sorry, but we had to postpone the new update until Thursday. We encountered some last-minute bugs with the day planning system. We will try to make it up to you somehow.
Jul 25, 2023 0
Update
The first update with Act 1 content will launch on Monday. This update will include day planning and around ten scenes, including 5 with CGs. The CGs will be without backgrounds because our background artist was in a car accident and couldn't work for a month. The following updates will appear every
Jul 22, 2023 0
Update on release dates
Jul 5, 2023 0

