BIG NEWS
Hey guys! Thank you so much for your support!!! You guys are the best!
What's the big news? I've been wanting to try to combine my pixel 2d animation skills with 3d low-poly environments for a very long time, but didn't realize how to approach it. There are not many artists of this kind and they often leave to work on projects related to minecraft.
I decided to spend a good portion of my time learning Blender 3d and Blockbench. In Blockbench it is quite comfortable to model loupoly models and draw textures on them, but still Blender is more powerful and cooler in many ways and in the end the final rendering I will do in it.
My next animation will be in a new for me 3d low-poly pixel art format. If I like it and you give me a positive fitback, I will change my format from 2d animations, to a new volumetric level.
Right now I'm drawing a girl fox, who is sitting on a log and waiting for the meat to cook on the fire. Most likely this chanterelle girl will be the OC of the artist personalami.
