Aerith for G8F
Wrap3 upgrade + Dress addon
Needed her for a picture commission, so took the chance to add all her dresses and hair.
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Edit:
04 01 2021
Fix a small issue with the thumb.
22 02 2021
Added G8.1F version and reorganize file structure to make more sense, as when I did it the first time, I did not account for her child version nor the mutiple dresses. Please remove all the old files and reinstall to prevent problems.
15 03 2021
Fixed the eyelash issue and added character presets
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Livestream links:
https://www.youtube.com/watch?v=k_M-qAjnfMQ
https://www.youtube.com/watch?v=4dpzAe19VWg
https://www.youtube.com/watch?v=90_ubYKraZA
x5 Speed
https://youtu.be/P-LTdYst9uc
Comments (16)
This happens when loading Aerith Gainsbogrough (but it's fine after I re-wear her hair): /data/shinteo5/Final Fantasy/FF7 Remake/Aerith Gainsborough/Hair/Flower Girl Hair/Morphs/shinteo5/Base/Flower Girl Hair.dsf /data/shinteo5/Final Fantasy/FF7 Remake/Aerith Gainsborough/Hair/Flower Girl Hair/UV Sets/shinteo5/Base/default.dsf /data/shinteo5/Final Fantasy/FF7 Remake/Aerith Gainsborough/Hair/Flower Girl Hair/Flower Girl Hair_61579.dsf A couple nitpicks: Her face mat with makeup, the eyebrows are not symmetric, one lower one higher. And her body shape is quite off, like flat butt, it looks weird even in your next commission that Jessie kicks her. I assume that there's no nude model to work with, but you built many dresses around this body, say in future you got a better body morph for her, or if I apply a regular female body to her, her dresses become weird shape, like very thick waist. This is just an observation.
I'll fix that when I update her for the eyelashes.
I think that even though you name the file structure different than the original Aerith, the fact that the morphs are called the same thing (Aerith Body Morph and Aerith Head Morph) a conflict occurs and the two morphs are stacked on each other with the old version. All my files with the old Aerith (orloading the old Aerith into a new scene) result in a.....very very skinny and flat...Aerith. If you make updates to old models, you'll probably need to name the Morph dials with a differentiator (2, _New, etc). EDIT: A little deeper dig indicates that the NEW Aerith is being given the OLD Aerith's morphs, and vice versa.
Yeah, naming is a problem. I keep forgetting to add those. I also don't really want to have numbers behind the names, as it gets confusing really fast.
Her eyes are very white and there seems to be no map
You mean the sclera? Yes, there is no texture map on it, because most other maps are a little too realistic. You can tune down the emitter setting if it's too bright. I actually did that for my model too.
Why her hips are flat, it looks contradictory
That's what the game model gives me. You can use Daz's morphs to fix that if it's a problem for you.
I suppose it is my request in Oct. Thank you very much for completing it.
Sorry for the delay.
good job !
Thanks.
Sorry to ask, but is there something wrong with her fingers? they are not working well.
Try again please. Also, next time please specify which finger is a problem, for example. It'll help me when I am trying to find the problem. Thank you.
Amazing and unexpected surprise!!
Welcome :D
