Kazama Asuka.zip 71.3 MB
October 23, 2020

Kazama Asuka for G8F

Commission by trety
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Tekken and Soul Calibur is similar to Street Fighter, as in I simply cannot take their hands and feet seriously. They are quite oversized. Not quite as bad as Street Fighter, of course, but very noticeable. As such, this is the base Daz body with a head morph.

Additional texture tweaks by Zeta Saint.

https://www.deviantart.com/zetasaint/art/ZSE-Materials-Presets-T7-Asuka-Kazama-G8F-916953721

Comments (6)

3
3D Females · October 25, 2020

Awesome! Any chance of getting her other denim costume?

S
Shinteo · October 26, 2020

Likely. I want that outfit too.

M
Mr. B · October 23, 2020

Dude, you're a machine. I don't crank out pictures as fast as you're spitting out morphed figures. Please don't burn yourself out. I get you've got your business to run, but just don't over do it.

S
Shinteo · October 24, 2020

Thank you. I am getting proper rest and time off, don't worry.

H
Hotaru Tomoe · October 23, 2020

That’s a good stance to take honestly. On the Dead or Alive girls, for example, I tend to wind up loading your conversions beside a base G8f and manually morphing the body until it’s very close, then just use the head morph and textures. Wrap3 seems to work well on heads, but has issues with bodies, especially in the hands and feet.

S
Shinteo · October 24, 2020

Actually, it morphs them near perfectly. And that is the problem. Poses in Daz, from what I can tell, depends very much on the bones being at the position and rotation it is at default, and the body morph messes with that, of course.