Fran G9 Fashion Show
Personal Project
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Comments (6)
[FRA/FRE] Français/French . Salut (ou Bonjour) ! Pourquoi Ton Poste "Fran for G9 {153797267}" , est Verrouillé ? ➡️ Mais pas , Celui-là pour le Même Jour .
Thanks. Seems I forget to set the early access for the other post. Please check again. Merci. Il semble que j'aie oublié d'activer l'accès anticipé pour l'autre article. Veuillez vérifier à nouveau.
Hello, master! I would like to entrust you with the task of converting a model into a DAZ G9 model. I have already sent you a private message on Discord. Would it be convenient for us to communicate there
Yes, that would work better.
Hey, the outfit (...)BodyB_O and BodyC_O texture maps applied to the Glossy Layered Weight channels appear to be incorrect, like they weren't unwrapped correctly. The UVs don't line up with the other BodyB and BodyC texture maps, so you'll notice a lot of weird mismatched polygonal reflections/speculars on the skirt and jacket. Did you perhaps grab and incorrect texture from the rip?
Actually, now that I go back and look, there's a number of other Rebirth models (and 2 old Remake models) that had "_O" textures that didn't align with the rest of the textures for that particular clothing item. It's a shame, those maps (Ambient Occlusion maps I believe?) are quite useful for that extra touch. -G9 Tifa's Costa Del Sol Outfit 1 (BodyA and BodyB) -G9 Tifa Cowgirl Outfit (Body only) -G9 Fran Swimsuit (BodyA and BodyB) -G9 Cloud Costa Del Sol Outfit 2 (BodyB only) -G9 Aerith Costa 1 Outfit (only certain parts of BodyB and Body C - the little detailed pieces are arranged differently on the maps) -G8 Remake Marlene Dress (Body, only _O map present) -G8 Remake Ifalna (Body, only _O map present) Strange that it only seems to be these _O maps, not the others.
