December 31, 2021

Mystwood Manor v0.7.3

Hey guys,

First of all, thank you all for another great year and for all your support!
Without you guys, I wouldn’t be able to do this.

I hope you all have a great 2022!

This month I’ve added new events for Julia, Amber and Hana, and added some more guest events.
I hope you’ll you enjoy it, and please let me know if you have any feedback!

Download: here

Note: Existing saves can be copied over by moving the profiles folder from the previous version to this one.

All the best,
Faerin

Story
• Added all tier 4 rewards outfits for Hana.
• Added the first tier 5 event for Hana (including a new “surprise mechanic”). Hint: If it looks like the dialog is looping, try something else.
• Added a new tier 5 event for Julia.
• Added a new tier 5 event for Amber.
• Added 1 new guest event for Miguel.
• Added 5 new guest events for Jim.

Gameplay/UI
• Improved the auto plan function. It should be a lot more efficient now. Note: There are still some variables (like level and energy) that are not taken into account, so manual planning will always be the optimal choice.
• Added a statistics screen: This can be accessed through the menu and will show detailed gameplay information (note: this will start counting from now on, so it won’t be accurate for previous savegames).
• Added a new item that unlocks after renovating the office (for now it can be found in the attic, like all the other items).
• Removed the skip button during check-in.
• The “diplomatic” trait now grants 2 guest re-rolls.
• Added an office upgrade that adds 2 guest re-rolls.
• Added a tooltip to wages screen to view staff member details.
• Added a setting to disable automatic planning of a staff member to the same slot as the previous shift.
Note: You will have to enable this for previous saves.
• Items are now sorted by staff and player items (same as with cards).
• Changed “DO not skip VIP interactions” text to make it more inline with other settings. Note: You will have to change this setting once for previous saves.

Bugfixes
• Fixed a bug causing the energy bar to show on empty slots.
• Fixed a bug causing gallery images to display in the wrong order.
• Fixed a bug causing a loop when saving right after the lobby renovation and loading.
• Fixed a bug causing staff members in healthcare to get sick again in the same turn.
• Equipping an item or card now updates the staff profile immediately (without having to reload).
• Fixed the item lock tooltip.
• Fixed a bug causing the UI to get locked after loading in between failed guest interactions.