💦 CREATE AND FUCK YOUR OWN AI CUMSLUT 🔥 TRY NOW ♥
Create AI Cumsluts 💦
June 10, 2026

Devlog — New UI & Built-in Walkthrough

Hey everyone!

This update is a big one for the game's interface, and it also brings something I've been thinking about for a very long time — a proper walkthrough. Let me show you what's new.

A fresh look for the whole UI

I've redesigned almost the entire interface: the main menu, the dialogue box, character names, choice buttons, the quick menu, save/load slots, preferences, history and the galleries.

The Preferences screen was rebuilt from scratch: clean sections, modern toggles, and the language selection is now a neat grid of buttons instead of a cramped list.

The Walkthrough — and why I built it this way

I've wanted to add a walkthrough for ages, and I kept going back and forth on what form it should take. The usual options never felt right to me:

  • PDF / text guides — you have to minimize the game, scroll through a wall of text, find your place in it, then tab back. Every single choice.

  • Visual flowcharts / maps — they look nice, but in practice you're tracing lines with your finger trying to figure out which branch you're on and where it leads.

Both approaches share the same problem: the guide lives outside the game. So I came up with a different solution — the walkthrough lives inside the game and plays it with you.

How it works

1. Pick your scenes. There's a new "Walkthrough" entry in the menu. It opens a gallery of every event in the game with thumbnails — just like the replay gallery. Click a scene and you'll see which chapter it's in, what it requires (relationship points, earlier choices, paths), and the exact choices that lead to it.

2. Press "Guide me". You can select several scenes at once — the game will guide you to all of them in a single playthrough. And if two scenes can't coexist (say, one needs Chloe's Mystery path and another needs her Romance path), the conflicting scenes turn red, so you can't accidentally chase an impossible combination.

3. Just play. Whenever a choice matters for any of your selected scenes, the right option is highlighted with a blue frame and a star, with a short note explaining why — including warnings like "any other amount closes this path" or "you need Lust 3+ for this ending". A small ★ counter in the corner shows how many scenes you're being guided to; one click clears it.

No alt-tabbing, no PDFs, no tracing lines on a map. You decide what you want to see, and the game quietly shows you the way there.

About bugs

So far, in my testing, everything works perfectly and I haven't noticed a single bug. Which, as every developer knows, means absolutely nothing — we can stare at our game for weeks and see no problems, and then players find three bugs in the first five minutes. It's basically a law of nature.

So when the update with the Walkthrough goes live: if something looks off — a hint pointing at the wrong choice, a scene that doesn't unlock when it should, a weird symbol somewhere — please tell me. I'd really appreciate it, and it'll get fixed fast.

That's it for this Devlog update — I'd love to hear what you think about the new system, and whether there's anything you'd like it to show that it doesn't yet.

What's next

One more thing: later this week DreamQC will be sharing new teasers and some other news here. And the way things are going, it looks like these will be the last teasers for the new update — which means the next thing waiting for us after that is the update itself.

Thank you for your support!

- PP

Comments (8)

A
Arief · June 11, 2026

Good update, especially for Steam users

M
Meum Nōmen Ivan · June 11, 2026

Nice.

鐵
鐵拳 · June 11, 2026

Cant wait :) !!!

L
LazyVovo · June 11, 2026

this is good.

D
Dima990 · June 10, 2026

Amazing news 📈

R
Redbear · June 10, 2026

Never seen a walk-through so great!

P
Passion's Portal · June 10, 2026

When I was building this walkthrough, that's exactly what I kept thinking, why haven't I seen this done before? It's literally the most logical way to do a walkthrough for a visual novel. It's strange I didn't come up with it sooner.

N
Newbe163 · June 10, 2026

Nice changes. Looking forward to the new version