Weekly Recap 12/Aug/18
- Reworked the Start menu visuals entirely
- Reworked the Main menu visuals entirely
- Added vertical synchronization to avoid tearing
- Menus BG and design got a visual update
- Visual improvements to the save, load, exit and achievements, submenus
- The Journal menu will only show characters after you meet them
- Added a loading bar to the start of the game
- Removed the particle effects at the start to speed up the loading process
- Fixed problems with dynamic resolution for lower screen resolutions
- You can use the mouse wheel instead of the scrolling bar
- Added a progress bar to the achievement submenu
- The maximum resolution now caps at 16:9 (higher was giving some visual issues)
Comments (2)
How do work at the tavern? I can't get to afternoon on Android version
You can hit the top left Icon to skip time forwards :)
