Graphics
Hello again guys!
I hadn't intended to bother you again so quickly after the dev log, however I could do with your feedback. I'm currently in the rendering phase of 0.2, and I've been playing around with some different graphics mods/settings.
This post is simply to show you a bit of what I've been tinkering with, and to ask what you think about the prospect of a change in graphics like this between 0.1 and 0.2? Do you think it would be too jarring and weird for it to suddenly change?
If you are open to changes like this, I will probably experiment a bit more and post a lot more comparison images for you to look at before making the final decision.
Also, feedback on the new style would be much appreciated if you are open to it but think it's not quite right.
Edit: One of the main reasons for the change is the old shadows (as seen on Lucy's face) are somewhat dodgy. Currently I have to fix a lot of renders by hand in photoshop, which is very time consuming. So even if you don't like the change in colouring, I could try to match to old colouring while using the new shadows?
- Cosy Creator
Comments (3)
I like the increased detail depth the shadows in the older/first image give, though I see the problem with the shadows on Lucy's face that you mean, where they cut off. I do like the higher saturation on the newer/second image, though. Maybe something between those two would be good. Any way you could show us a sample of the older style with the newer shadows?
I agree the old style is better. You can probably add a little bit more brightness and detail if you want, but i don't think you should overpower it like in the second image.
the first image is better as more details background details can be distinguished. The second image is a bit too bright and washed out.
