Buffs Rebalances: Needs & Misc. Buffs
Most fears buffs have been increased like being near a cowplant, ghost, dark, swimming etc..beacuse they were +1 or +2 and I find it nonsensical if you fear something. Also, the fire buffs use the Scared emotion now instead of Tense (Toddlers will still be Sad):
Also, the fast internet nonsensical energized buff has been changed to a focused mood type, so sims can now have bonus skill gain when programming and gaming.
The Plantsim buff has been also changed from Happy +1 to weightless Fine emotion type since it just represent the state the Sim is currently in.
For buffs like when parents divorce or child neglection have been made either stronger or last more.
THE NEEDS BUFFS:
And now the extreme needs buffs:
In the extreme side I decided to change some mood types instead. verylowhunger, verylowbladder verylowfun and verylowsocial need buffs are still the same except for hygiene and energy. Sims will now be Embarassed when very low on hygiene (Slobs sims will not care about it now too) and Dazed when very low on energy. Speaking of low energy:
Finally, I got rid of the pee and tired walkstyles in low intensities but left the sleepy walk when exhausted and changed the pee walkstyle to jog when Sims really have to use the bathroom!
